Between like the late 80s and Facebook or so, there was a general assumption that that's what social media would be; a virtual world with 3d graphics where everyone would have avatars that would interact with eachother and do anything they were currently using 2D websites for. Second Life took off, but there were quite a few others that got significant investment between the 90s and 2005.
As recent as 2015 or so I remember seeing someone advocating a VR browser that generated 3d representations of websites, that you could interact with or talk to other users avatars like in VRchat/NeosVR.
Between like the late 80s and Facebook or so, there was a general assumption that that's what social media would be; a virtual world with 3d graphics where everyone would have avatars that would interact with eachother and do anything they were currently using 2D websites for. Second Life took off, but there were quite a few others that got significant investment between the 90s and 2005.
As recent as 2015 or so I remember seeing someone advocating a VR browser that generated 3d representations of websites, that you could interact with or talk to other users avatars like in VRchat/NeosVR.
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