Constantly trying to thread the needle of "my target audience is not other communists but "vibes based" leftists, punks, skaters, goths, etc.

Yet I am definitely not afraid to speak my mind, to be openly and unapologetically political. Yet I fear this will only end up alienating more than it will agitate or educate. We lack time, we lack will, so we need space, we can't build will without space. Space means culture, culture has been entirely co-opted by the system, thus you need to create a line of flight to the space (Deleuze), we can do this by working towards deterritorizing the "underground" (counter culture). In this way the 'brand' super structure itself can be detourned, re-worked into a rhizome, ergo "HOUDINI".

But thats all pretty heavy shit and I worry that the openly political nature of the detournément will alienate before the rhizome can grow. For example someone I consider to be one of the most important voices in the gaming space as it relates to the medium as an art form, that person offered to write some articles for the brand, to grow the rhizome so to speak.

This person is not openly political and I wonder to myself, does he not see the level of political discourse I attempt to engage in? If not, will learning of that push him away, limiting the growth and shrinking the space, thereby lowering the will?

  • Houdini@lemmygrad.ml
    hexagon
    ·
    6 months ago

    The problem is, fundamentally, we don't have a vanguard party. At least in the U.S. It's all feds. It's feds all the way down, all the way up. So you have to think, you know, you could do good work in those organizations because the people at the lower levels aren't feds, but at the end of the day, what those organizations advocate for, they're not going to deliver us the type of change we need. So then it becomes, okay, if you want to start a vanguard party, how do you go about doing that? Because it has to be a movement of the people, led by the people. You can't lead the people for the movement. You see what I'm saying?