edit: official release blog is now up, too https://godotengine.org/article/godot-4-0-sets-sail/

  • Owl [he/him]
    ·
    1 year ago

    Wow, I thought this would have another few release candidates for sure.

    Can't wait for godot-voxel to stabilize onto the new version.

    • neo [he/him]
      hexagon
      ·
      1 year ago

      I've been thinking about dabbling with Godot once it hit 4.0 (so that I don't waste time with 3.x features that get revised in 4). I don't actually care for game dev but I think it would be more fun than actually playing games.

      Either way, it's the rendering tech that I'm actually interested in.

  • Beaver [he/him]
    ·
    1 year ago

    Great work from the contributors. The war against software capitalism continues.

  • ElmLion [any]
    ·
    1 year ago

    This has been so many years away, I hope it rocks as hard as we always dreamed.

  • neo [he/him]
    hexagon
    ·
    1 year ago

    On second thought maybe this post better belongs under c/games...

    • save_vs_death [they/them]
      ·
      1 year ago

      You'd be surprised how much godot is used in the business app development side for its nice UI solutions

  • LGOrcStreetSamurai [he/him]
    ·
    1 year ago

    I really need to contribute to an open-source project and this seems like a great project. Hexbear probably too.

  • yoink [she/her]
    ·
    1 year ago

    its finally here im so excited :lenin-pogger:

  • Abraxiel
    ·
    1 year ago

    How hard is it to pick up? Are there good tutorials and manual?

    • neo [he/him]
      hexagon
      ·
      1 year ago

      I assume yes to both but I am only looking into it for the first time as of 15 minutes ago

  • BeamBrain [he/him]
    ·
    1 year ago

    Godot is fantastic. I switched to it from Unity a few years ago and I've never looked back. Haven't made 3D games in it, but I can attest that it's really good for 2D projects.