now show the part where it's gone from an actual way to relieve some stress/a healthy escapism to a daily chore of grinding side quests and blood-sucking micro-transactions.
idk a lot of the early games were miserably difficult and therefore grindy in their own cynical ways back in the day. ie playing the OG Legend of Zelda without a guide in hand would probably not be very fun.
now show the part where it's gone from an actual way to relieve some stress/a healthy escapism to a daily chore of grinding side quests and blood-sucking micro-transactions.
idk a lot of the early games were miserably difficult and therefore grindy in their own cynical ways back in the day. ie playing the OG Legend of Zelda without a guide in hand would probably not be very fun.
It was probably more fun when you had friends who also played the game so you could share secrets and shit. Nowadays…