• jvisick@programming.dev
    ·
    1 year ago

    Can you clarify what you meant about types, then? Because I’m not sure I really understand your point there.

    • russ@programming.dev
      ·
      1 year ago

      Sorry, I liked this hot-take setup and I’m shooting from the hip a bit. Maybe i actually mean objects/classes, not types? Can’t everything just be a bag of key-values, like in clojure?

      I have been building mostly prototypes (games and wm-tools) for a year, so most of my context is getting things working to see if they are useful rather than locking them down.

      I thought about my argument a bunch, and while i have alot of complaints, it all sounds like non-specific whining to me, so i’ve decided to give up.

      types and unit-tests have their place. Fine! I admit it! i was pushing a hot-take I’ve had on a few occasions, and I’m glad to see this programming community is alive and well! If you need me I’ll be in my clojure repl.

      • sajran@lemmy.ml
        ·
        1 year ago

        It's also important to acknowledge how different is prototyping from writing production code which has to be extendable and maintainable for years by multiple developers.

        Your take isn't even very hot when we are talking about prototyping 😉