• UlyssesT
    ·
    edit-2
    25 days ago

    deleted by creator

  • usernamesaredifficul [he/him]
    ·
    1 year ago

    you can't just introduce a gun in the first act and not expect the players to shoot it in random directions

  • Akasazh@feddit.nl
    ·
    1 year ago

    Tbh is the dm that had the dumb idea of putting that object there... What good would it do storywise?

    • commiewithoutorgans [he/him, comrade/them]
      ·
      1 year ago

      It's a powerful weapon to use in a safe situation, but you also must keep it safe until that moment. Adds difficulty temporarily and then it's an absolutely astonishing grenade. Throw it at a dragon with magic and watch it burn itself to death. Or be careful to not use any small magic (tough for puzzles and stuff) in order to have a super dangerous weapon.

      Also you can just make up something that nullifies it that some enemy brings and it never works again after that, like the main enemy of the dungeon it was found in or so who had hoped to act as a trap to kill you with it (just like these characters probably did)