I'm looking for a FOSS program I can use to do some hand drawn animation, if anyone has any recommendations. It should be a fairly straightforward project, but due to the large number of frames to be drawn, a good workflow will be very important.
Grease pencil coupled with the node shaders is crazy powerful for doing animations. Especially because of the simple keyframing and ability to fluidly transition between grease pencil, curves, and meshes.
I don't know how far along they are with it, but Krita is a free open source drawing program that has recently started fleshing out their animation tools.
Blender's keyframes can help you avoid overdoing the drawing. Just gotta rig your characters right and it'll interpolate movement between actions without you having to draw each frame by hand.
I'm looking for a FOSS program I can use to do some hand drawn animation, if anyone has any recommendations. It should be a fairly straightforward project, but due to the large number of frames to be drawn, a good workflow will be very important.
Blender added 2d tools early 2020, it seems pretty solid.
Grease pencil coupled with the node shaders is crazy powerful for doing animations. Especially because of the simple keyframing and ability to fluidly transition between grease pencil, curves, and meshes.
I don't know how far along they are with it, but Krita is a free open source drawing program that has recently started fleshing out their animation tools.
Opentoonz. I have never used it though.
Blender's keyframes can help you avoid overdoing the drawing. Just gotta rig your characters right and it'll interpolate movement between actions without you having to draw each frame by hand.