I was impressed

  • Frank [he/him, he/him]
    ·
    10 months ago

    Ahh, yes, hard core pornography precisely targeted at my deranged kinks.

  • BeamBrain [he/him]M
    ·
    10 months ago

    Oh shit, this is by the Hyperbolica guy! I liked that game.

    Seeing such an achievement is making my imposter syndrome kick in, though. I guess I'll have to watch Vinny play Dontrel 3 again to stoke my confidence back up.

    • NoisyOwl [he/him]
      hexagon
      ·
      10 months ago

      He mentioned assembling a bunch of things out of 4d textures and I was like "thank goodness simplex noise goes that high, it's all I know."

  • Wheaties [comrade/them]
    ·
    10 months ago

    jesus that's an unthinkable increase in work, in a medium that's already an unthinkable amount of work

  • CommieCretzl [he/him]
    ·
    10 months ago

    That's an extremely neat way of doing things, especially those 3D slice textures.

    Would someone explain to me how this is "4D" though? It seems like a 3D golf game with a morphing track

    • bloubz@lemmygrad.ml
      ·
      10 months ago

      I've not seen the video yet. But 4D for beeings like us that can only see 3D is like that, we only see a slice of the 4D world, and if we were to shift slices the world around us would just seem to morph