• 4 Posts
  • 25 Comments
Joined 1 year ago
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Cake day: June 26th, 2023

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  • fucking nice.. is that on their public eu domain? having trouble finding it but probably looking in the wrong places

    anyone feels like pm my dumbass the loc or give a hint, i'd appreciate it

    edit: also tried dht (qbittorrent, solidtorrents) but no joy there either

    edit2: to fellow drunken fools:

    is that on their public eu domain?

    the ansqer is 'yes'. See: /public/Random/torrents

    edit3: had a few drinks and forgot to add the one i got from eu domain... brought qbit up again after i sobered up and it still had the dht search open and so I figured why not and retried it... and now it was showing up there too (via bt4g dot org). go figure

    now i just need to free up enough space to acually dl it (it has things packaged as multiple ~8GB .7z files, so anybody who was hping to pick-and-choose based on what you want subs for, sorry to disappoint; gotta dl whole thing and extract to do that ... so really you need quite a bit more than 90gb if you account for the archives + whatever size of extracted files is)














  • ok, you convinced me that I want Galaxy for Linux too 😁

    the achievements, social, and install management stuff wasn't too important for me but having it simplify offline installer downloads vs doing it from browser would be great.

    Definitely agree that being able to control install location + whether or not to update is nice (compared to steam) but I was comparing vs what I can already do in the offline installers so I guess that's why it didn't matter to me if the client could do it. But some games you need to download a lot of files which is kind of a pain in the ass from the browser (especially when it's something you need to run under wine since gog tends to split windows games into multiple pieces/.bin files more often than they do native linux ones from what i've seen).




  • some games won’t run this way for one reason or another even though they’ll run if you own them (usually, I assume, because of Steam Deck specific tweaks or install stuff that are only used when you’re running them on the Deck via the normal method.)

    A lot of this is just easier to do from legit steam setup, not impossible. I don't usually pirate games (I want to support devs making things playable on Linux when I buy from Steam or making DRM-free stuff when I buy from Gog). But I do have a lot of stuff that I run outside of steam in plain old wine without proton or wine-wrapper tools like lutris. I haven't come across many games that I have on Gog that you can't run in wine itself but I will agree that it is sometimes a lot more work. I'm also on a desktop PC using Linux, so not completely the same as a steam deck but runtime-wise it should be pretty darn close.


  • As I was reading the OP, I was wondering if there would be other comments along the lines of this. I love all the work Valve has done getting stuff to work on Linux and pretty much don't pirate games bc I want to support them with my wallet whenever I can afford to.

    Partly, this is me not wanting to deal with malware. But honestly, I'm well versed enough with security containers and virtual machinesthat I feel like if I put in a little effort, I could probably even run a game that I know has malware in a sandbox without much risk. So I think the fact that they put in an effort to support my platform is the much bigger factor. That said, I also really love GOG's lack of DRM and downloadable offline installers. So if it's something I'm confident will work outside of steam, I will buy there instead. But everything else, I get on steam.