Foxhole is a top-down shooter where players can take on various roles in huge battles. One of those roles being logistical, which involves crafting the weapons used in the fight. A group of those players are currently on strike, saying, “We believe that Foxhole should not have a gameplay experience that causes its players this much frustration.”

It’s an interesting if also thankless job at the best of times, but recent changes to Foxhole have made the job a lot harder. This is normally the time where players start complaining in forum posts or on social media, and to be sure that has happened here. But as a collective, logistics players have done something much more drastic, by realising how important they are and going on strike.

  • SuperNovaCouchGuy [any]
    ·
    3 years ago

    Lets see whether this accomplishes anything, because how important are players who have already bought the product to a game company?

    I guess this would mean diminished profits in the medium term assuming the game becomes unplayable without the logistics people and word spreads not to buy it, so it would be easy for the company to reverse these changes to compensate for the potential damage.