the funny thing about point #5 is that the game pretty much was doing stoic "people are bastards." It also did a lot of "white savior" garbage particularly in the favela levels. Just in a pseudo "self-aware" way . Max Payne 3 acknowledges that he's a PTSD-addled monster mercenary created by capitalism but he doesn't do anything about it. He just keeps shooting brown people the whole game. The game is very political, but in a way that pretends The ex-cop yankee doing contract work in Brazil is just as bad as the impoverished gang members he's gunning down. At least in the last level he's killing cops and shit.
anyway, all that mess aside the shooting is actually great. Better than 99% of games that came out afterwards.
i played it again in like 2019 and it was pretty good. Not being able to skip cutscenes was annoying, but the gameplay itself held up. Cover system was like GTA but more polished. you could mix and match 1-handed weapons when dual wielding (like an uzi in one hand and a glock 9mm in the other), the diving/rolling/mechanics were smooth, the bullet time mechanics were smooth, the euphoria physics were sick. The levels were mostly the right length and didn't overstay their welcome.
the funny thing about point #5 is that the game pretty much was doing stoic "people are bastards." It also did a lot of "white savior" garbage particularly in the favela levels. Just in a pseudo "self-aware" way . Max Payne 3 acknowledges that he's a PTSD-addled monster mercenary created by capitalism but he doesn't do anything about it. He just keeps shooting brown people the whole game. The game is very political, but in a way that pretends The ex-cop yankee doing contract work in Brazil is just as bad as the impoverished gang members he's gunning down. At least in the last level he's killing cops and shit.
anyway, all that mess aside the shooting is actually great. Better than 99% of games that came out afterwards.
The gameplay was consistently praised at the time. I'm not sure how well it held up, but it was a great evolution
i played it again in like 2019 and it was pretty good. Not being able to skip cutscenes was annoying, but the gameplay itself held up. Cover system was like GTA but more polished. you could mix and match 1-handed weapons when dual wielding (like an uzi in one hand and a glock 9mm in the other), the diving/rolling/mechanics were smooth, the bullet time mechanics were smooth, the euphoria physics were sick. The levels were mostly the right length and didn't overstay their welcome.
"people are bastards" So insightful and subversive! :so-true:
:so-true: APAB