For instance, the Civ games are basically Whig History: The Game, presenting liberal capitalism as the ideal end point for all societies. It even includes uncivilized "barbarian tribes" whose sole purpose is to be exterminated so you can take their land for the glory of capitalism.
The intended gameplay is pure capitalist grindset mentality. You start with no skills and a low paying job, and you have to work super hard in your free time to increase your skills in order to get promoted, so you can get paid more so you can buy more stuff.
What's interesting is that your sim can function perfectly fine with minimum-quality stuff, so you could also read it as a critique of grindset mentality. Why grind up your stats to make more money? That won't make you any happier - only making friends with your family and neighbors can do that!