• RNAi [he/him]
    ·
    edit-2
    2 years ago

    They literally made a spaceship uber eats game with even less plot than truck simulators.

    Cloudpunk made sense and has a story behind. This shit is so laughable I can't understand it.

    The "realistic interactability" of things is cool tho, like when using an in-world screen. But no idea if that's new to it, or other games already had such stuff.

    • UlyssesT
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      edit-2
      3 months ago

      deleted by creator

      • RNAi [he/him]
        ·
        2 years ago

        Lol,

        No I was referring at people trapped for hours in tutorial zone cuz they didn't know which unconspicuous in-world button they had to press. But I remember shit like that from F15 emulators from 2005

    • UlyssesT
      ·
      edit-2
      3 months ago

      deleted by creator

      • RNAi [he/him]
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        edit-2
        2 years ago

        Yes, and somehow he made his lore-life even more boring and empty than his real life.

        The shit is so empty, they could at least copy pasted Mr House/Bioshockdude wiki, but no, totally bland and boring shit,

      • BeamBrain [he/him]
        ·
        2 years ago

        What the fuck happened to Chris, Wing Commander was good

        • Findom_DeLuise [she/her, they/them]
          ·
          edit-2
          2 years ago

          The Kilrathi did nothing wrong :meow-floppy:

          ...well, except for the questionable ductwork choices on the Salthi and the saucer/wing design on the Dralthi. Cut the heckin' space floofs some slack, though.