Especially with details like fur or hair. I'm used to older games having blocky and angular (more or less depending on when they were made) models with jagged edges due to aliasing with simple transparency effects used for stuff like hair.

Modern games just look less defined up close. Is it a bunch of post-processing effects? Does my monitor have especially chunky pixels?

  • save_vs_death [they/them]
    cake
    ·
    2 years ago

    i think i noted in FF7: Remake, when i flicked the camera around i would sometimes see weird trailing artifacs from certain sources, i am now sure this was why (that and me managing to frustrate the built-in checks that are supposed to stop this from happening), huh, neat