For me, it's the bullshit where no one ever brings up the shitty working conditions or bigotry in the gaming industry, but they will come together and loudly throw a tantrum about the developers not overworking themselves to make their treat 100% what they wanted.

I swear to god, gamers are the most product-brained people on the planet, they can't comprehend the idea of a development team having a vision for a game that doesn't match their own. They pretend that their complaints are "fighting the big multimillion corporation" when really they have no problem with soul-sucking corps that treat their employees like shit as long as the product caters to their specific tastes.

People were madder about Rockstar doing a remake with graphics they don't like than the 100+ work hours they made developers do to complete RD2

They're more annoyed that the Switch doesn't have PS5 Graphics and makes "baby games for Disney adults" than they are that Nintendo of America treats employees like shit

And you know the only reason they give half a shit about Blizzard's sexual harassment problems is that in their eyes Blizzard has been making "sub-par woke garbage" these days. If Fromsoftware was harassing their workers, they wouldn't care.

Instead of addressing the issue that the industry is bad as a whole because of capitalism, they will instead demand you vote with your wallet. Calling you a shill if you like anything from whatever company they have decided they hate at the time while ignoring problems from companies that create things they enjoy. If anyone points out that ethical consumption doesn't exist then you'll be called a hypocrite.

And they can't tell the difference between defending the workers that made a product and a giant corporation, either. It's really gross how they complain about overworked underpaid workers as "lazy devs"

Gamers delenda est. :gamer-gulag:

[end of my giant embarrassing rant]

  • UlyssesT [he/him]
    ·
    2 years ago

    Before the chuddy Randroid dev company behind Eve Online patched their game enough times to make it almost impossible to dethrone, or even inconvenience, their preferred landed gentry players (the beginning of the end was the appropriately named "Tyrannus" patch), it used to be heartening for me to see that the most successful alliances in 0.0 space were communistic, issuing gear to their members according to the roles they were expected to play. The day one "shares" system and all the corporate ideology throughout the game's lore and expected gameplay resulted in spoiled, lazy, and often ignorant assholes sitting on piles of game currency and landlording over vast sections of space, and the devs constantly tried to punish the space communists for rocking that yacht, I mean, boat. :porky-scared:

    • riseuppikmin [he/him]
      ·
      edit-2
      2 years ago

      Can you talk more about this (if you want to) because the whole thing sounds fascinating.

      • UlyssesT [he/him]
        ·
        2 years ago

        There used to be entire online museums full of media, videos, and more about this subject, but I'll see what I can find with a brief dig into what's left.

        https://forums.mmorpg.com/discussion/131752/ccp-accused-yet-again-of-corruption-and-bob-favouritism

        https://forums.mmorpg.com/discussion/116385/can-someone-give-an-in-depth-statement-regarding-the-bob-scandal

        For reference in this video down here, Kugutsumen was a player that exposed and whistleblew dev favoritism (including "roleplay events" that handed exclusive privileges to their favorites, including infinite run blueprints of Miner IIs early on before those were possible to get in-game any other way, along with other equipment which gave them a supply monopoly). He was banned from the game for his trouble, and that wasn't the last time the corporation were corrupt fucks about it.

        https://www.youtube.com/watch?v=KZQ4ejFq7BY