Millennials when they are old enough to make their own video games: Makes wholesome games about being a naughty goose. Also makes an RPG where you don't have to kill any of the enemy monsters but make friends with them because you feel bad for them
Violent AAA games don't count shut up, corporations aren't people.
The stark contrast between the stuff my generation makes in the indie scene compared to the corporate scene is pretty interesting though.
Computer games don't influence kids.
If kids in the 80s had been influenced by Pacman, we would've seen young people in the 1990s going to darkened rooms with neon lights to listen to repetitive electronic music and munch magic pills.
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Video games DO cause violence, but we like that kind of violence, so that's aite. :ypg-brace:
:sweat:
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something bout those little pills little pills little pills
...
oh wait these are cyproterone acetate, nvm