Just a few things from the article:

They're running out of money. (That's nothing a few more ships for sale can't solve so-true)

Cult-leader Chris orders them to make game-defining changes on a daily basis that fucks up everything for weeks. (It's Chris' world after all, you're just living in it my-hero )

Besides just the main game and Squadron 42, they also have a third game (medieval fantasy) in development that uses the backer's funds as well. joker-gaming

  • SexUnderSocialism [she/her]
    hexagon
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    1 month ago

    It only just occurred to me, but Chris really reminds me of George Broussard. Anyone old enough might remember the Duke Nukem Forever saga. Same kind of obsession where they think everything revolves around them and their perfect world they made up in their heads. Seems to be a common thing with 'rockstar' '90s game developers who's had too much smoke blown up their asses.

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      21 days ago

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      • SexUnderSocialism [she/her]
        hexagon
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        edit-2
        1 month ago

        Show

        Remember the infamous Project Natal "Milo" demo and its groundbreaking AI technology that allowed you to interact naturally with a virtual character, but was all made up nonsense? Peter Molyneux was way ahead of his time in the techbro snake oil lube department.

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          • danisth [he/him]
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            1 month ago

            I’d hate to come across as a Molyneux apologist, but at least Fable 1 was fun. SC can’t claim anything close to that.

            This probably isn’t due to any good intentions from Peter himself though, he was tied to a studio that demanded a complete game be released, SC is just on a money treadmill and their “visionary” is free to just grift away.

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  • Des [she/her, they/them]
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    1 month ago

    in contrast to this: Hello Games took their space sim that was pretty shitty and sparse on release and quietly perfected it into something worth playing over the years as well as putting all their promised features in it (No Man's Sky)

    they are taking that experience and also making a co-op fantasy game that looks like Breath of the Wild with dragon/giant bird riding with a gorgeous procedural world the size of a small planet Earth

    so yeah

    • SexUnderSocialism [she/her]
      hexagon
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      1 month ago

      I remember clowning on Hello Games at the time, but they really managed to turn things around. They basically showed that it's perfectly possible for a developer to actually fix their game, add everything that was previously promised, and to go even further beyond, while releasing new content for free.

    • comrade_pibb [comrade/them]
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      1 month ago

      I want to love NMS so much but I always hit a cliff and get really bored of seeing the same things over and over

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