I picked up rimworld a few days ago, and i've been having a blast so just picked up the royalty dlc and currently on my first try with the dlc.. I have a quick question though, because it seems like you either go suck up to the empire and create your own nobility, or you go anprim and return to monke.. Does the game present an anti-empire rebel path later on? And if not, does anyone have some recommendations for mods to commie up the game, or allow to rebel against the royals and nobles?

Haven't looked at mods yet, so feel free to recommend other must haves..

  • SteveHasBunker [he/him]
    ·
    4 years ago

    Never played the dlc, but internally your colony is almost always communist unless you really treat certain pawns like shit. Everyone has equal access to your stores and most basest I’ve seen colonists have equally large room.

    Now externally you can be a violent dick and raid people and steal their shit, or eat them.

    • ZestyDwarf [he/him,comrade/them]
      hexagon
      ·
      4 years ago

      in the dlc you get access to a nobility system, where missions have a chance to reward you with "honor" which when amassed ranks up a selected colonist from a henchman and through ranks of nobility, pushing towards royalty.. nobility ranks opens up funky psychic powers, which is cool.. but as your selected noble gets higher rank, they start huffing their own farts more and more, demanding better treatment than their former comrades and becomes unable to do grunt labor.. so i can either go with it and create an upper class, or just discard a major point of the dlc..