You play as a multiethnic resistance group that performs guerrilla warfare against an overwhelmingly powerful oppressor. Feels like a leftist dogwhistle, even if realistically its normal #resistance
You play as a multiethnic resistance group that performs guerrilla warfare against an overwhelmingly powerful oppressor. Feels like a leftist dogwhistle, even if realistically its normal #resistance
WOTC is brilliant because of how they addressed the complaints from vanilla.
Everyone complained that having turn limits in almost every mission was annoying and restrictive. Instead of getting rid of them they added enough new mission types to dilute how many you had to deal with. Then, on top of that you resistance orders to help you out with those missions when you can't avoid them.
Also the Chosen pause any timers when they show up, but are usually far-as-fuck away so you get to do all the mopping up and moving toward the objective without the timer really bothering you.