Is there any reason you need to switch other than the age of the last releases? Avidemux had its last release in 2022 and its last commit a week ago. For a piece of software with a fairly stable and unchanging set of features, that seems pretty reasonable to me. Avidemux still works fine on Linux and is still packaged by all of the large Linux distros, so I don't see the problem. VirtualDub's definitely dead, though.
Nah, a ton of Linux fans seem to shill hard for Apple for some reason.
Most AUR packages that aren't postfixed with "-bin" are compiled on your system. Most distro packages have AUR counterparts, but they're usually git builds, so using them for every package you can will probably just break your system.
can't find any client by that name
Mesa + DXVK/WineD3D/VKD3D/Gallium-Nine.
CC BY-SA is considered open source. CC BY-NC is not.
I would consider the "source code" for artwork to be the project file, with all of the layers intact and whatnot. The Photoshop PSD, the GIMP XCF or the Krita KRA. The "compiled" version would be the exported PNG/JPG.
You can license a compiled binary under CC BY if you want. That would allow users to freely decompile/disassemble it or to bundle the binary for their purposes, but it's different from releasing source code. It's closed source, but under a free license.
it's a frontend for ollama. so no, because under the hood it is ollama.
especially considering KDE already has an application with almost exactly the same name for the same purpose https://invent.kde.org/utilities/alpaka
The Foo is obviously from Foobar. Google translate says "fuyin" is "copy" in Chinese, which I guess could make sense since it's a copy of foobar2000. It also says "fooyin" is "I'm sorry" in Somali, which is probably a coincidence because that makes no sense.
EDIT: One of the screenshots in the README is in Chinese so yeah that's probably it.
Neither is a fork of the other, but Yakuake came first. I assume it has more features, since that's how it usually goes with KDE apps vs GNOME apps. Haven't tried Guake, tho.
Not just snapshots. Also compression and CoW.
Ah yes, the most misused xkcd. AppOutlet isn't a new standard. It's a frontend which attempts to support all of the existing standards. There is no special AppOutlet package format or repository. It's simply an application that can install Snaps, AppImages and Flatpaks, which you would be installing anyway through other means.
This is like looking at VLC's support for dozens of multimedia formats and calling it a new standard. VLC isn't a multimedia format, it's a multimedia player. It implements the existing multimedia standards, it isn't itself supposed to be one.
KDE Discover supports Snap, Flatpak and distro packages (through PackageKit). It doesn't support AppImage, though. It also doesn't work very well outside of Plasma.
They attempted to add opt-in telemetry a few years ago and people lost their shit for some reason. They didn't merge it, but the FOSS community's "fork first ask questions later" attitude kicked in anyway and multiple forks popped up while now the original project has permanently been labelled as spyware, which is fun. Fun fact, KDE Plasma actually has opt-in telemetry. Dolphin, Kate and a few kdepim apps also do. Plasma also has opt-in automated crash reporting, which is particularly evil. Y'all better uninstall them right now. I mean, what if you accidentally opted in, or something? Anyway, not a fan of hostile forks unless someone can actually prove the original project has gone to shit.
Yes. Arch does not support partial upgrades. Always update every package. You can try to delete it, but you might still have a package that depends on it if you have an application that hasn't yet made the move to Qt6. Also, using Discover for package management on Arch-based distros is not recommended. Discover uses PackageKit for distro packages and its use is discouraged by Arch due to a number of issues.
There is fragmentation in FOSS image editing. There's GIMP, Krita, Pinta, RawTherapee, DarkTable, Digikam and a few others. But it's good fragmentation. FOSS image editing is in fact in a much better place than FOSS video editing right now.
GIMP is focused on being a good general purpose image editor. Krita is focused on being a good digital art program. Pinta is focused on being a more basic, beginner-friendly image editor. RawTherapee/DarkTable/Digikam are focused on professional photography, with the latter in particular focused on library management. And they all do at least a decent job at accomplishing what they set out to do. If you as a photographer find that GIMP just isn't doing it, you can try DarkTable and will likely find what you were looking for. If you're an artist and GIMP isn't good enough, you can simply use Krita.
Where's this variety with video editing when everything is just trying to be a general purpose video editor? I'll acknowledge that the "simplified video editor" use case is covered by OpenShot and Pitivi. I'll also acknowledge that there are dedicated editors for animation (OpenToonz, Krita) and VFX (Natron). What about everything else? Instead of having different video editors for different use cases, you have at least six editors trying and failing at trying to do everything.
Say you aren't satisfied with Kdenlive, what should you use instead? Maybe Blender has the feature you want, but then maybe it's missing another feature you depended on in Kdenlive. Maybe Cinelerra has both features, but is missing a third one you also need. By the time you've tried all of the available options, you've wasted a lot of time and have found no editor suitable for your usecase. Do you just constantly switch back and forth between two or three editors which combined have all the features you want? Well, you can try. Switching between image editors is easy. There are many standard lossless formats you can export to and you can even directly import GIMP or Photoshop project files in other editors like Krita and Digikam. How do you open your Kdenlive project in Blender or vice versa? Should you encode every time you want to switch? Lossless video can easily take hundreds of gigabytes, lossy video means a loss in quality, both mean several hours spent waiting for encode to finish. Obviously not viable. So really you have to pick one editor and hope it does everything you want, because switching mid-project is impossible.
Or Blender? Or Cinelerra? Or ShotCut? Or OpenShot? Or Olive? Or Pitivi? The open source video editing landscape is frustrating. So many competent projects competing with each other, none of which have clear superiority. And nothing that comes close to the proprietary offerings. Feels like we might be closer if developers weren't split eight-ways.
actual link https://xkcd.com/2347/
FileZilla.