• 13 Posts
  • 49 Comments
Joined 4 years ago
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Cake day: June 24th, 2020

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  • Mat Piscatella, executive director of analysis firm Circana, said that monthly, non-mobile, video-game subscription spending in the US “has been flat to low single-digit growth” since the middle of 2021.

    Good. Now that we've established that the subscription-based videogame market is pretty much saturated with very little potential for growth, can we please stop shoveling out all this live service crap? It didn't work for Bioware, it didn't work for Rocksteady Studios and it didn't work for Arkane Austin. Stop it.


  • Very nicely explained, I find myself in agreement with you. This makes a lot of sense and would explain their current behaviour. So, with this in mind, if I look at Microsoft's statement from the article, it now reads slightly differently. Before, it was just their statement verbatim: "we need games like Hi-Fi rush", but now it's "we need games like Hi-Fi Rush, but a hell of a lot cheaper". All because of GamePass. Dude, I am so sick of subscription services.









  • That... doesn't look easy. Or at least, I imagine this video would look intimidating to non-tech savvy users. I consider myself at least a little tech savvy and I'm like 80% sure I would forget to insert that transparent sheet thingy under the battery. I'm guessing it's insulation?

    Anyway, what used to be the norm was pulling off the back cover and then remove the battery with your fingernail. No tools required. Now a vast majority of phones are glued together, all under the pretext of making the phone more thin.

    What irks me is that companies still make removable batteries, but they are getting harder and harder to find. In fact, Samsung itself has XCover line of phones that have easily accessible batteries. How easy? This easy:

    https://www.youtube.com/watch?v=Zb7N60P51q4

    (Actual battery removal at around 0:11)




  • So glad this is gaining traction. I like playing older games from time to time and I am NOT down with capricious companies killing games just because they decided it doesn't make financial sense to patch out their DRM. The Crew was sold as a good, not a service. They should either patch out the online requirement or give users their money back.

    I can imagine the prospect not being attractive to Ubisoft, but who cares about Ubisoft anyway.