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What's the US gonna do? Slink away in the middle of the night again?

  • nohaybanda [he/him]
    ·
    7 months ago

    Which is its own kind of pathetic. Imagine running a simulation and you've not covered basic things like "causality" and "maximum parameter value means you can't go above that number".

    • keepcarrot [she/her]
      ·
      7 months ago

      I've noted 40k has a rules commentary that has statements like that, and I know some gamer somewhere has had that conversation.

      I know I've seen "it doesn't say anywhere that a model removed from play can't act" in the wild, which I feel like is pushing the limits of semantic readability of game rules.

      • GinAndJuche
        ·
        7 months ago

        I know I've seen "it doesn't say anywhere that a model removed from play can't act" in the wild,

        Amazing

      • Tankiedesantski [he/him]
        hexagon
        ·
        7 months ago

        "There's no rule that says a dog motorcycle messenger can't play basketball teleport!"

        • keepcarrot [she/her]
          ·
          7 months ago

          I read a story on 40konline back in the day where someone placed a character on top of another model and then moved the other (much faster) model around. It's pretty wild what shit people will pull.

          If I'm doing tabletop rules writing, I try to be clear without getting trapped in the weeds of arguing with that sort of player. :/

      • ProfessorOwl_PhD [any]
        ·
        7 months ago

        At least one edition of D&D has had a "the dead condition doesn't technically say you can't act" prior to an errata.

      • SpiderFarmer [he/him]
        ·
        7 months ago

        Hey, it's out-of-the-box thinking like that that had me dual-wielding Thunderhammers in my Space Wolves back in the day.