they’ve been wrong about two open world games being bad in a row. Soon a third time!

  • TerminalEncounter [she/her]
    ·
    2 years ago

    They have done A LOT of work making the environment have npcs and shit. It was eerie for so long because there was essentially nobody in it but copies of copies of the same NPCs block after block and there was only ever a sparse handful of them. I guess the visual and sound design of the literal city has been good.