Starting a new play and man do I love this game. I could talk about Morrowind for hours so lets do.

Question: There's a million little game breaking exploits so what limitations do you impose on yourself to keep the game fair? When are you cheating?

For me the uh compounding magic is cheating, like fortifying before making potions. Permanent buffs like soul trapping myself are cheating. spamming wait/rest (like for creeper) is cheating.

I really love the overworld. That's what it is. It's an entire foreign culture but like an original culture. The lore, the pantheon, the style. Game of Thrones is British derivative. Dune is the middle east. Morrowind feels unique.

  • Good_Username [they/them,e/em/eir]
    ·
    2 years ago

    It's hard to emphasize just how much I disagree with this take. Morrowind does something really clever with it's story in that it's deliberately ambiguous whether or not you're actually the person from the prophecy. Like yeah, you're an outsider born at the right time and your parents are unknown, so maybe you're the one, but a lot of outsiders are born at the right time to uncertain parents, so until you actually start doing the deeds of the Nerevarine, there's no reason for anyone to think it's you. And people don't! The Ashlander matriarch you ask about the prophecy tells you flat out she doesn't believe you're the Nerevarine.

    And I find this game-wide attitude of "eh, maybe you're special, probably not though" to be such a breath of fresh air compared to Skyrim and Oblivion, where you're instantly special right from the very beginning and everyone knows it.

    • Steve2 [any]
      ·
      2 years ago

      You're also disease proof because you catch corprus lol that part was always really clever to me because it absolutely could go both ways for the prophecy.

    • UlyssesT
      ·
      edit-2
      24 days ago

      deleted by creator