I have never ever understood why people subject themselves to this. If a game is fun then you can lose hours to it, sure, but "grinding" implies that you're doing something tedious and repetitive in order to make your numbers go up for... some reason.
Depends on the grind, depends on the game. Like fuck MMO bullshit that makes you pull weeds or some shit for three real-time days so you can make one half of the +1 Sword of Better Stats, but gathering resources for basebuilding in some survival games is downright meditative.
When minecraft first came out I'd disengage from my shitty life situation by getting high on my days off and mining shitloads of cobblestone and then building a bigass castle into a cliff, Petra style.
I guess as long as I'm not just pressing one button over and over i can get into it, like with Minecraft there's a huge exploration element to finding resources and one of my favorite games Elite: Dangerous has three different minigames that you play to mine asteroids before settling into the main loop of hyperspacing around and avoiding pirates.
i had a childhood friend who loved grindy games. i never understood it, between hours of boring, repetitive busy work you got a sliver of challenging gameplay or some semblance of a narrative. he would always try to get me into MMOs but so few werent mind-numbing
For some of us, repetitive tasks can be oddly comforting. In my own case, I think it's a form of ADHD hyperfocus, usually with some longer-term goal or achievement in mind. That said, with games that keep releasing new content that basically erases or nullifies all of that progress by shifting the goalposts (read: nearly all MMOs), it can be pretty frustrating.
Apparently some people just embrace the skinner box conditioning. They want to be the rat in the cage pushing the lever to get heroin. I think it's bizarre but i've had people just outright say "yes, good" when i tell them they're being manipulated with behavioral conditioning.
I have never ever understood why people subject themselves to this. If a game is fun then you can lose hours to it, sure, but "grinding" implies that you're doing something tedious and repetitive in order to make your numbers go up for... some reason.
Need to grind through product so I can purchase and consume the next product
Depends on the grind, depends on the game. Like fuck MMO bullshit that makes you pull weeds or some shit for three real-time days so you can make one half of the +1 Sword of Better Stats, but gathering resources for basebuilding in some survival games is downright meditative.
When minecraft first came out I'd disengage from my shitty life situation by getting high on my days off and mining shitloads of cobblestone and then building a bigass castle into a cliff, Petra style.
Yeah I made like whole underwater cities in Subnautica
I guess as long as I'm not just pressing one button over and over i can get into it, like with Minecraft there's a huge exploration element to finding resources and one of my favorite games Elite: Dangerous has three different minigames that you play to mine asteroids before settling into the main loop of hyperspacing around and avoiding pirates.
i had a childhood friend who loved grindy games. i never understood it, between hours of boring, repetitive busy work you got a sliver of challenging gameplay or some semblance of a narrative. he would always try to get me into MMOs but so few werent mind-numbing
For some of us, repetitive tasks can be oddly comforting. In my own case, I think it's a form of ADHD hyperfocus, usually with some longer-term goal or achievement in mind. That said, with games that keep releasing new content that basically erases or nullifies all of that progress by shifting the goalposts (read: nearly all MMOs), it can be pretty frustrating.
thanks for the perspective! yeah, that type of game is probably comforting for a lot of ND ppl. i just need the stim lol
Apparently some people just embrace the skinner box conditioning. They want to be the rat in the cage pushing the lever to get heroin. I think it's bizarre but i've had people just outright say "yes, good" when i tell them they're being manipulated with behavioral conditioning.