this is my first run that's gone into the late game. i decided to actually run off a rather small galaxy with only 10 AI so my ye olde ryzen can chug through.

the Federated Soviets of Sol have successfully achieved full post scarcity (from shared burdens to utopian living conditions), full liberation for all sentient beings, and free cybernetic enhancements to make work easier. after developing full synthetic sapient AI we took an abandoned machine world and colonized it with some synthetics and then used our massive energy budget to buy and free every robot slave and settle them there to live free.

now with the help of some ideologically aligned allies we have become the Galactic Custodian and have begun passing increasingly more radical economic reforms to make class suppression by the bourgeois increasingly illegal. the galaxy is split evenly between egalitarian and authoritarian but the power imbalance is off the scale. meanwhile, the fallen empires are beginning to stir as our technology begins to match them.

the next most powerful political ally is unfortunately egalitarian ruthless capitalists and i can't wait for them to get fucked when we finally pass the Enforced Prosperity Mandate.

  • Parzivus [any]
    ·
    1 year ago

    I love that Stellaris has a stereotypical Russian communist announcer to use for FALGSC playthroughs like this

  • RamrodBaguette [comrade/them, he/him]
    ·
    1 year ago

    Thinking about that one Broken Shackles game I had where upon becoming #1 power after defeating Minamar Industries, the one remaining power in the galaxy that could rival the human-majority Communist Interstellar was... the United Nations of Earth. Also ruthless capitalists.

    • Des [she/her, they/them]
      hexagon
      ·
      1 year ago

      that's why i stopped playing UNE or even using it as a template. feckless libs. sweden's idea of "future human idealistic space social democracy" of course collapses into ruthless capitalism.

      • RamrodBaguette [comrade/them, he/him]
        ·
        1 year ago

        I use it as a template every time so I can crush it to dust. In my headcanon lore for that game in particular, it was payback since many of the humans of the Interstellar were descended from communists who waged a failed planet-wide revolution only to be captured and sold to Minamar as "debt workers" (along with many other "undesirables").

    • Parzivus [any]
      ·
      1 year ago

      At least in Stellaris, robots are constructed from scratch, while synthetics are modified organics (cyborgs, essentially)

      • take_five_seconds [he/him, any]
        ·
        edit-2
        1 year ago

        Also robots are not sapient while synthetics are. Synthetics aren't quite cyborgs either as Stellaris now has a cybernetics tradition tree. Synthetics imo would be completely sapient machine entities either created from a factory or outright "converted" from an organic shell.

    • Des [she/her, they/them]
      hexagon
      ·
      1 year ago

      they are basically modifiers added on top of base robots. the basic robot is just an automoton. then when you get droids they become virtual/simulated intelligences. when you get synthetics they become fully sapient. it applies to all robots in your empire. give them full rights and they become a great asset.