But look! The metal is bleeding oil! Graphics! Wardog 1! Bishop! Markov! Dogfight. Counter manoeuvre! And counter - counter manoeuvre!
I am very glad it flopped. But sadly it killed the in house game engine and the games use unreal now. Ace Combat Infinity, the last game with the in house engine, looked amazing, but was sadly free to play nonsense
Love QTE dogfights and turret sections in Ace Combat![agony-turbo agony-turbo](https://www.hexbear.net/pictrs/image/ab4de67a-1213-4afb-b147-0218d786296f.png)
Good thing it flopped and all of that was abandoned.
But look! The metal is bleeding oil! Graphics! Wardog 1! Bishop! Markov! Dogfight. Counter manoeuvre! And counter - counter manoeuvre!
I am very glad it flopped. But sadly it killed the in house game engine and the games use unreal now. Ace Combat Infinity, the last game with the in house engine, looked amazing, but was sadly free to play nonsense
I just realized that if AH had been successful, in the sequel they would've 100% added on-foot shooter sections.
Call of combat: Ace warfare.
I can see it now
. It's a third person cover shooter with lock on aim. And QTEs for headshots