The games are great to a point - their treatment of slavery is the most obvious. EU4, a game about colonization, slavery was one of the greatest factors in colonization => slaves are a non-factor in colonization + nobody consumes slaves, some places just produce them + abolishing slavery is like the least interesting decision you could make, no effect on anything. (Slavery is a little better in Vic2, to be fair.)
Also, world conquest is too easy. Geography, culture, religion have only a negligible effect. Anyone can conquer anyone and nobody really objects.
And there are no social problems, just a few negative stats you make go away with points. Society can only go up - money, technology, religion, absolutism, militarism, etc. - they only have positive effects.
Yeah, one of the biggest problems with EU4 from a gameplay standpoint IMO is that it does basically nothing to simulate the difficulties of ruling a giant empire, especially with a bunch of conquered peoples who in recent memory were independent. Once you reach a certain size in game, you have to fuck up massively for everything to collapse.
Right. And the game itself becomes tedious because you can't delegate responsibilities. Commanding a stack or two of troops is fun. Commanding 10 stacks (possibly on 3 fronts) where the greatest danger is 2 stacks ending up on a random low-development province together and losing thousands of soldiers to attrition is booooring. Same with a fleet of ships vs. several fleets that require micromanagement to avoid attrition on intercontinental voyages.
A better game would make you share responsibilities with intelligent AI - which would both save on tedious micro and lead to frequent entropy, as a region that doesn't need you and can defend itself can tell you to fuck off.
The community is a mixture of bad and not-as-bad-as-expected? Like they don't have the typical g*mer attitude towards e.g. LGBT folks or women, which is a low bar to pass but also impressive for a game community where declaring a holy war is a good thing that gets you land and prestige.
CK2 isn't the worst for sure, but HOI4's community isn't great. Admittedly, a game where you can literally play Hitler will probably attract a fash crowd
It doesn't help that Hoi4, last I played, has in-game events for atrocities committed by the USSR and the UK, but not for those committed by the Nazis. That could have changed though, I haven't played vanilla hoi4 in a long time.
it really isnt the best. like if you look at the post history of a lot of the mods on reddit, theyre socialists. the motherfuckers just cant reign that shit in lmao its too much
The games are great, the community is...not amazing
The games are great to a point - their treatment of slavery is the most obvious. EU4, a game about colonization, slavery was one of the greatest factors in colonization => slaves are a non-factor in colonization + nobody consumes slaves, some places just produce them + abolishing slavery is like the least interesting decision you could make, no effect on anything. (Slavery is a little better in Vic2, to be fair.)
Also, world conquest is too easy. Geography, culture, religion have only a negligible effect. Anyone can conquer anyone and nobody really objects.
And there are no social problems, just a few negative stats you make go away with points. Society can only go up - money, technology, religion, absolutism, militarism, etc. - they only have positive effects.
Yeah, one of the biggest problems with EU4 from a gameplay standpoint IMO is that it does basically nothing to simulate the difficulties of ruling a giant empire, especially with a bunch of conquered peoples who in recent memory were independent. Once you reach a certain size in game, you have to fuck up massively for everything to collapse.
Right. And the game itself becomes tedious because you can't delegate responsibilities. Commanding a stack or two of troops is fun. Commanding 10 stacks (possibly on 3 fronts) where the greatest danger is 2 stacks ending up on a random low-development province together and losing thousands of soldiers to attrition is booooring. Same with a fleet of ships vs. several fleets that require micromanagement to avoid attrition on intercontinental voyages.
A better game would make you share responsibilities with intelligent AI - which would both save on tedious micro and lead to frequent entropy, as a region that doesn't need you and can defend itself can tell you to fuck off.
The community is a mixture of bad and not-as-bad-as-expected? Like they don't have the typical g*mer attitude towards e.g. LGBT folks or women, which is a low bar to pass but also impressive for a game community where declaring a holy war is a good thing that gets you land and prestige.
CK2 isn't the worst for sure, but HOI4's community isn't great. Admittedly, a game where you can literally play Hitler will probably attract a fash crowd
HOI4 definitely has the worst community, next to the Vicky community I'd say
It doesn't help that Hoi4, last I played, has in-game events for atrocities committed by the USSR and the UK, but not for those committed by the Nazis. That could have changed though, I haven't played vanilla hoi4 in a long time.
it really isnt the best. like if you look at the post history of a lot of the mods on reddit, theyre socialists. the motherfuckers just cant reign that shit in lmao its too much