i think i got my hopes too high for the game, i feel so lost that i have lost interest in coming back,the concept was great but maybe the game was not for me. what was your experiences?

  • MolotovHalfEmpty [he/him]
    ·
    4 years ago

    I was looking forward to it, but upon starting it was mostly frustrated and disappointed. I couldn't control the space ship for shit, I felt like I was starting several investigations but getting nowhere etc.

    I almost gave up. Then someone helped me with a specific issue I was having following a thread and as it unfolded I was in.

    I started unravelling the mysteries and the world building. I started being able to land and control the ship (while realising it's supposed to be a bit rough, not a perfectly tuned machine). I still used an online guide a couple of times when I was really stuck (being very careful not to read ahead) on specific moments like 'how do I get up there, I've tried ten times'.

    I ended up loving it. I found it engrossing, atmospheric, and just a creative, lovely place to be. I was moved by the ending and have sang its praises since. It's flawed for sure and has some early hurdles, but I'm really glad I stuck with it. And in return some of the design, planets, and moments have really, really stuck with me.

    It's a game I never want to play again, because I'll never recapture that shift or that feeling.

    • MolotovHalfEmpty [he/him]
      ·
      edit-2
      4 years ago

      I also think I enjoyed it more after that initial hump because I started playing it small doses. Stuck? Experiment for half and hour and then do something else. I only ever played for a few hours at a time when I was making progress and engrossed in something.