Any company that has a product built on recurring payments will always tend towards becoming predatory in the money they need to extract because #1 they need to have pinch points to ensure they get money at regular, predictable intervals since they're a business and #2 because there is absolutely no reason for them not to turn the dial up on the micro-transactions -- up and up -- slowly until the profit gained is cancelled out by the quitting players.

    • doublepepperoni [none/use name]
      ·
      edit-2
      4 years ago

      A shin impact is what happens when I try to walk past the coffee table in the dark on my way to take a piss

    • KobaCumTribute [she/her]
      arrow-down
      2
      ·
      4 years ago

      Imagine a low budget open-world anime game, except they had someone who knows how to use lighting and shaders on the dev team and they hired a fucking orchestra to provide an original soundtrack, and also it somehow cost 100 million dollars to make.

    • zifnab25 [he/him, any]
      arrow-down
      2
      ·
      4 years ago

      Imagine a game that plays like Legend of Zelda but then you're randomly paywalled from the stuff you need to do dungeons and boss fights.

  • Awoo [she/her]
    arrow-down
    3
    ·
    edit-2
    4 years ago

    I'll be honest.... I don't see what there is to backlash against.

    I've been playing the game and uhh, I've spent £15. I feel absolutely zero malicious intent in any of the systems. I didn't even get a notification when my daily Blessing (paid for for one month) ran out and didn't notice it had run out for 2 days before I renewed it.

    It doesn't feel like there is much here that is really that bad. I feel like any whales that exist must be people that have more money than sense because it really doesn't get you ahead in terms of power level and the only real benefit is in having some fun characters to play -- I am content waiting the long haul to get those characters and I'm still enjoying the game.

    Will the dial go up on transactions? Perhaps. But I'm not seeing evidence of that so far and Mihoyo have issued a statement that they hear people on the resin system complaints, this indicates an easing back and listening to the community in my opinion. In the long-long term that may change when player counts dwindle enormously but there's no sign of this now and I really don't mind THAT much if it happens a year or 2 down the line when I move onto other things.

    EDIT: I think what I mean to say here is that if a bunch of extremely rich streamers and youtubers spend ridiculous amounts of money on this I feel like uhh... They wanted to? They did it for their viewers? They did it because of Twitch not because the game made them do it. I also don't actually give a shit if the game milks the rich, fuck em? I only care if the poor are also getting exploited and... It doesn't feel that way to me. I've felt like the game isn't predatory at all, Apex Legends, Valorant and others have made me more uncomfortable, enough to quit those games entirely because their monetisation felt predatory to me, this just doesn't ever feel that way at all in my opinion.

    • throwawaylemmy2 [none/use name]
      ·
      4 years ago

      Gacha is predatory because if it finds the addictive personality folks, those folks WILL spend $10,000+ easy on gacha "pulls" to get their "waifu"/favored gacha pull. Which are just digital .jpg's, for the record.

      I mean, I'm not going to call for their banning or anything (I mean shit, I've played the SMT:Dx2, Final Fantasy Agito MMO, and Fire Emblem gachas before quitting due to boredom and how shitty Gacha as a mechanic is), but they are scummy practices.

      • Awoo [she/her]
        arrow-down
        1
        ·
        edit-2
        4 years ago

        I know how gacha works, I've played gacha. What I'm saying is that I'm not actually seeing the same mechanism with this. It's... Different. It does not feel the same as any of the standard gachas at all. I'm a person that does often feel an impulse to do that kind of thing, Apex was pretty unhealthy for me, other lootboxes have been too, this just isn't doing it. Right now I have like 15k in primogems piled up that I simply haven't used on pulls at all.

        I really will go to bat for this. Have you played it? Have you played other gachas? There's a real difference in the way this makes you feel compared to them. This doesn't give me any feeling of needing to even engage in the gacha at all beyond a few pulls here or there that have to be honest been mainly earned for free, I've not touched the pulls that I earned from the Blessing I paid for because I felt guilty for playing hundreds of hours without paying for anything.

        The only thing that ever has actually bothered me, but only a little bit and not in the cataclysmic levels of the nerds on reddit, has been the resin system. That does feel geared towards making people pay to continue grinding, and if you're the type that wants to just grind one single task in a day instead of do a dozen different tasks then it will make you pay for more resin in order to continue your grind. The pulls though? Nope. Feels different.

    • bewts [he/him,comrade/them]
      ·
      4 years ago

      I'm not very far in but I've seen lots of discussions about how you need to ration your XP items because late game it doesn't give you near enough of them. I think its around rank 30 or so when the crunch starts to hit bad from what I've read.

      • Awoo [she/her]
        ·
        4 years ago

        You definitely have to do the money/xp veins in the adventure journal a few times in the post-30 levels but it's not really bad or anything. You don't need that resin for domains much in those level ranges. At 40 and 45 this gets very significant but you quickly realise that you only need 2 characters intended as your dps characters, your other 6 characters (two 4 character teams) will essentially be various forms of elemental support.

        I poured my xp items into 2 max levelled dps and have a bunch of different levels on other characters.

        The real grind isn't in xp, which actually only provides very small benefits to your character in power, the real grind is for talent level up materials, artifacts and weapon level up materials. This essentially becomes a "do a little bit each day" task for you though. The intention here is obviously just to slow players down and give them something to do in the time between updates so they don't just stop playing the game because they have no more progression to pursue.

        • bewts [he/him,comrade/them]
          ·
          4 years ago

          Gotcha that makes sense. I'm still figuring everything out. I haven't used hardly anything cause I'm afraid I'm gonna bone myself if I don't spend right.

          • Awoo [she/her]
            ·
            edit-2
            4 years ago

            If I can make one suggestion -- hold your resin replenishment items until level 40 or 45. You will get better drops for artifacts from dungeons later on (5* artifacts) and being able to replenish your resin will then allow you to go on a mega grind to farm them if you so wish. That's more or less the only major mistake I felt I made with my resources, I did have to go grind a bit for exp/gold but never felt like it significantly gated me. The only major gating that is sometimes a touch upsetting to me is having to wait a day or 2 from a domain in order to get that item you need to upgrade a weapon.

            • bewts [he/him,comrade/them]
              ·
              4 years ago

              Trying not to bomb you with dumb questions but does gold ever become rare? I feel like I have so much gold and nothing to spend it on.

              • Awoo [she/her]
                ·
                4 years ago

                Yes you'll use absolutely all of it when you increase your world ranks and will probably need to do the veins on one or two days in order to get some more. At some point or another you will run out of just about every single resource you have and need to go and earn some more of it. The only resource I have never run out of are the upgrade crystals for weapons which the game seems to just liberally throw hundreds and hundreds of unnecessary ones at us.

          • Awoo [she/her]
            ·
            edit-2
            4 years ago

            I have Xiangling as main dps on team 1 and Razor as main dps on team 2. Xiangling + Crescent Pike is absurd, that weapon is one of the best weapons in the game and craftable. After dropping her bear it procs an additional hit for every hit which can also crit and receive damage boosts. Barbara and Noelle are my healers for each team but honestly Noelle's healing is poor and I'm underperforming in Abyss because of her, when I get a new healer I will probably replace her. Later constellations might change that but that's going to be luck or a long time waiting.

            I like Chongyun a lot as support. Also he's speeeedy to bunnyhop around with. Amber is basically essential for popping ice enemy elemental shields in Abyss so she's not to be underrated too much, I know a lot of people using her for that support role.

  • Zuzak [fae/faer, she/her]
    ·
    4 years ago

    Lol what a shitty take. I haven't spent a dime on it and I've had plenty of fun with it. I have like 10 characters and I can only use 4 anyway (8 sometimes later on) so it's not like I need more. There isn't even pvp so what does it even mean to say that it's "pay-to-win?"

    Also all this "cultural" shit is BS. Why don't we compare Genshin to like Hearthstone, which is actually pay-to-win, and very frustrating if you don't spend money on it? The consequence of not spending money and playing Hearthstone is constantly losing to stupidly powerful rare cards, no matter how you build your deck or play the game (ime, maybe I just suck idk), whereas the only consequence of not spending money on Genshin is that you have fewer waifus to choose from. That's it.

    I'm sorry that you're upset over streamers spending money on it to get views, I guess??

    • Yun [he/him]
      cake
      ·
      edit-2
      4 years ago

      The consequence of not spending money and playing Hearthstone is constantly losing to stupidly powerful rare cards, no matter how you build your deck or play the game (ime, maybe I just suck idk)

      Yeah, as a former legend/somewhat competitive f2p player, it's either spend money or spend time grinding arena/dailies for gold/dust (what I did) to be able to build all the meta decks and useful tech cards. Although to be fair, if you're just going for a decently high rank and not aiming to compete in tournaments, you really only need one top tier meta deck but even then that could require a hefty amount of resources to craft.

  • WoofWoof91 [comrade/them]
    arrow-down
    2
    ·
    edit-2
    4 years ago

    Genshin Impact costs nothing to play, and even without spending cash on wishes players can enjoy the bucolic scenery and fantasy plot lines. But it’s hard not to get FOMO when the correlation between money and fun is so obvious especially when popular Twitch streamers and YouTubers have made such sport out of it

    oh do fuck off you weird parasocial fucknugget

    • bewts [he/him,comrade/them]
      ·
      4 years ago

      I was browsing twitch streams for the game to learn what "end game" looks like... and some weirdass was talking about how he spent 4000$ trying to get the one character unlocked and still didn't get it. I turned the stream off.

      • WoofWoof91 [comrade/them]
        ·
        edit-2
        4 years ago

        meanwhile here's me spending nothing and playing ~2 hours a day with a good team that easily keeps up with the content at Ar 40

    • Reversi [none/use name]
      ·
      4 years ago
      1. Fear of missing out parties and events and cool shit out in the world
      2. Fear of missing out basic human interaction
      3. Fear of missing out videogame DLC
      4. Just cover yourself in gasoline and light up at this point, seriously, just get it over with
  • The_word_of_dog [he/him]
    ·
    edit-2
    4 years ago

    It definitely exploits a certain type of person, but for the most part I had a good time with it just free2playing around the open world lol

    It doesn't pressure you to buy stuff unless you go looking for it. There's not like popups telling you to buy something or anything like that.

    Plus there's a $5 a month package that basically would cover anything you would want, even if you're throwing a few hours a day into it. I didn't even do that though.

    Obviously you have the ability to throw as much money into the hole as you feel the need to, but it basically would just give you more anime waifus.

    It doesn't feel as exploitative to me as people are making it sound, but maybe that's just because I'm not as susceptible to this stuff or it all kicks in later into the game that I got.

    I only made it to adventure level 28, which is the end of the current storyline I think, or so before I just started playing dragons dogma again fwiw.

    It feels like people are overreacting to this because it's a Chinese game more than anything else lol

    • Awoo [she/her]
      ·
      4 years ago

      Obviously you have the ability to throw as much money into the hole as you feel the need to

      This is actually limited in several ways. You can only purchase x numbers of many things per day/month, a mechanic I can only assume is absolutely intended to prevent someone from buying incredibly quantities in one sitting. If you're going to spend a lot of money it actually forces you to spread it out over many days and weeks.

  • bewts [he/him,comrade/them]
    ·
    4 years ago

    Its fun so far to me, but I haven't gotten to the point where they start fucking you for cash. I definitely won't be spending any money on it.

  • Darkmatter2k [none/use name]
    ·
    4 years ago

    With out going completely "It's about ethics in games journalism", since when does Wired care about the games industry's shitty practices?