So I'm back with another CYOA (choose your own adventure). This time it's about pills. Not red or blue pills, but special either way.
It's simple: you get to choose either 2 pills or just 1 pill. If you choose just 1 pill you also get the bonus effect.
take the game pill
make your own video game
add whatever item you could possibly conceive of to it
get it irl
guys i broke the game pill
Take the skill mastery pill AND the game pill. (I'm bad at computer stuff like that)
The easiest way to cheat is to develop a Twine VN where a pill has all of these abilities and use the game pill to bring that super pill into real life.
Even without that, the game pill is super OP since you can bring a game object once every 7 weeks. Just going off of games I've played before.
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You can instantly restore your health through consumables.
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You can be underwater without drowning.
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You can teleport other people and teleport yourself.
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You can charm people.
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You can enslave animals using spherical orbs.
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You can massively boost your attributes by eating food.
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You can use telekinesis.
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You can become invisible.
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You can instantly put people to sleep or wake them up.
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You can see perfectly at night.
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You can change your body to match the gender you want.
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You can resurrect people from the dead.
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You can be resurrected from the dead with your health completely restored.
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You can stop time.
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You can fly and shoot fireballs.
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You can touch fire or lava without being hurt.
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You can carry around a near infinite number of items with you.
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You can open every locked door.
The pills were poorly thought out lol
I didnt make this but I agree that most CYOA stuff usually has poor internal balance.
they control for the opness with that 'handheld' qualification, many game abilities/mechanics are not bound up into single game objects as such.
but maybe the right game might have a necklace that does some or many of the things your talking abt, idk im not a gamer encyclopedia
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I'll take the Gamepill and then create a cheapo asset flip game where i have a pill that will give me any power i want and take that out of that game.
You have no idea how absurdly overpowered the gamer pill is.
There's a fucking Death Note videogame for crying out loud, not even touching on all the other wild shit out there. Like not even touching on Armoredthirteen's comment below GameDeving your way to godhood, there's just way too much game IP out there that does pretty much exactly that.
creature pill comes in a close second with it's bonus completely due to the fact you get to bioengineer possibly the perfect organism or bioengineer an organism that can take traits from other existing organisms by consuming them. In otherwords, Tyranids but earthbound.
If we exclude the broken pills and look at whats left, I think I'd choose the focus pill with its bonus to become the perfect communist revolutionary and spend the rest of my life calling everyone else liberals for I have become the one true communist! Also just having an easier time learning new stuff and having a better memory is just nice in general, hopefully it also counters any kind of neurodegenerative diseases because those really fucking suck.
Creature Pill. I'd shapeshift into a cat to get headpats and hugs, because it's the only way I could.
Wilds Pill so dogs and/or other animals don't kill me when I'm a cat.
Was thinking raven and wilds for the reason and then get someone to start a pagan cult to worship me in the woods.
Spy and rift pill, so I can detect someone walking behind me and instant transition right behind them instead. It would also keep me safe.
Sharing this stuff is how the 3 letter agencies conduct psychological profiles of people in order to keep better tabs on them. I assume. My spy pill hasn't arrived yet.
I add them all to a game and then use the game pill to wish for more wishes
Focus
Just focus. I can’t concentrate or focus to save my fucking life.
Game pill for the Portal gun, and Jumper pill so I don't go splat after I mis-jump.