"it's a bad moral choice, there aren't enough rewards for nuking megaton! you can get all those caps easy in the lategame! if you try to turn burke into the sheriff instead, burke kills him and he drops one of the best assault rifles in the game early!"

  • 7bicycles [he/him]
    ·
    2 years ago

    I'm on their side if only because Fallout 3s choices are badly written enough there's no point in taking them seriously

    • doublepepperoni [none/use name]
      ·
      2 years ago

      Incredibly stupid on-the-nose moral choices were the shit in the Xbox360 generation

      DO YOU WANT TO PET THE PUPPY OR WRING ITS NECK

      wow, deep

      • 7bicycles [he/him]
        ·
        2 years ago

        But consider the consequence: your dad says that wasn't cool but we'll talk about it later

        • doublepepperoni [none/use name]
          ·
          2 years ago

          "Your mom wouldn't want to play this game" and shots of moms reacting to ingame violence was the marketing campaign for the first Dead Space

          • 7bicycles [he/him]
            ·
            edit-2
            2 years ago

            Excuse you, that was the second, where they started to give up on doing an interesting game for run of the mill action shooter because it has to sell 8 gajillion copies

              • UlyssesT [he/him]
                ·
                2 years ago

                A clumsily contrived co-op shooter with clumsily contrived crafting (as was the style at the time) with clumsily contrived monetization and bro-bro bootbro nonsense added on top of it all.

                  • UlyssesT [he/him]
                    ·
                    edit-2
                    2 years ago

                    It could have worked but it was jammed into a setting where it just didn't fit. For Dead Space's already established audience, it just meant content that a solo player wouldn't be able to access.

            • OutrageousHairdo [he/him]
              ·
              2 years ago

              "Let's add baby necromorphs"
              "The first game already had those"
              "No, make them baby-er so we can increase the shock value"

      • TerminalEncounter [she/her]
        ·
        2 years ago

        You forget if you wring the puppies neck he drops midtier loot right now. But you can't get the golden ending unless you pet ALL the puppies, it's total bullshit.

    • RION [she/her]
      ·
      2 years ago

      Having never played Fallout 3 past the first hour, that's what I figured the appeal was. Completely wackadoo unrealistic moral quandaries backed up by a binary system of karma, alongside a generous helping of environmental storytelling

  • SaniFlush [any, any]
    ·
    2 years ago

    Hilariously, Moira Brown survives the bomb and continues her side quest as a Ghoul

  • UlyssesT [he/him]
    ·
    edit-2
    2 years ago

    I've heard that complaint so many times from so many Epic G!mer chuds. They think it's "preachy" if being a nazi is not rewarded enough in their bideo bames.

    In Megaton's particular case, I've personally known chuds that nuked the city because it had a politically colored leader. :us-foreign-policy:

    • InvaderZinn [he/him]
      ·
      edit-2
      2 years ago

      I would love to see the look of horror on their faces if they are forced to watch an "evil" playthrough of infamous: Second Son. I'm sure many le epic Sith Lord space nazis from KOTOR would be pearl-clutching at the idea of having to play as comrade "evil" Delsin, here's some examples of what you do:

      • Your graffiti art goes from generic art to "Militarized police force bad"

      • The in-game CHUDs targeting conduits goes from randomly attacking people for their sick pleasure to you giving them a taste of their own medicine. Poor fools eventually become too scared to be much of a threat.

      • Even if you're not playing with an evil playthrough, Delsin is indigenous rep and is coded to be left-leaning: he uses environmentally friendly paint for his art, he constantly teases his brother for becoming a cop, and he befriends societal misfits like a drug addict in recovery and a nerdy guy that has spent his whole life terrorized by bullies and now the anti-conduit hate mobs.

      spoiler

      In the good ending, you expose to the public that Augustine is a fraud and then conduit-normie relationships magically improve overnight, in the "evil" ending, you [redacted] her and put a permanent end to her fascist reign. The hate groups then get the message and stop.

      • One more thing: The setting is the Pacific Northwest, a place with a LOT of nazis. Delsin is indigenous. You bet your ass that a lot of the anti-conduit bigots are 14 words nazis themselves. "Evil" Delsin is a Native American that does a reverse-genocide. Teaching many nazis in the inFamous US a much-needed lesson. "Evil" Delsin still has his anti-bigotry, anti-fash personality so after he's done with the main game, what's stopping him from fully denazifying, if not decolonizing the rest of the US?

      "Evil" Delsin is our homelander.

  • InvaderZinn [he/him]
    ·
    2 years ago

    The optimist in me wants to give them the benefit of the doubt. People do good and evil playthroughs all the time, but if a decision will harm you "materially", then they would likely not do it even if it conforms with one doing an evil playthrough.

    For example, on a few good playthroughs of Skyrim I became a vampire so I would never have to worry about diseases and the vampire lord form saved my ass multiple times. For role play purposes, I just fed on random bandits who I was fighting anyway.

  • Cromalin [she/her]
    ·
    2 years ago

    i mean, goes to show how bad a moral choice it is, if even the most amoral people on the planet will do the "good" option because there's no reason to do anything else.

    • UlyssesT [he/him]
      ·
      2 years ago

      if even the most amoral people on the planet will do the “good” option because there’s no reason to do anything else.

      If only that were true. I know people that nuked Megaton because the leader of the town was politically colored. :us-foreign-policy: