Pokémon Mystery Dungeon is a video game series spin-off from the main Pokémon series developed by Spike Chunsoft (formerly Chunsoft). The games feature the fictional creatures called Pokémon who have the ability to speak human language navigating through a randomly generated dungeon using turn-based moves, indicative of Mystery Dungeon games. As of March 2020, there have been eleven games across five platforms, as well as several manga adaptations and animated specials.

These games are based in dungeons (“mystery dungeons”) where a floor map is randomly generated. In the dungeons, players fight other Pokémon while obtaining items and finding stairs to the next floor, exiting the dungeon after a fixed number of floors. Across all installments, the series has sold over 17.15 million copies.

Gameplay

Although there are different features in each of the titles, the major aspects of gameplay in each title are the same. The player assumes the role of a Pokémon that was transformed from a human, found by the player's Pokémon partner in the start of the game. Before the game starts, the player will need to go through a personality test; this will decide which Pokémon the player is in the game with the exception of the WiiWare games and Pokémon Mystery Dungeon: Gates to Infinity, where the player may choose their starter. In Pokémon Super Mystery Dungeon and Pokémon Mystery Dungeon: Rescue Team DX, one can choose a Pokemon to be after the personality test. Gameplay is based on a classic roguelike game, with the player navigating the randomly generated dungeon with their Pokémon team. Movement and actions are turn-based; the player can use basic attacks, Pokémon moves, and items. The game starts with one partner Pokémon, but the player can recruit other Pokémon that they meet in the dungeon into their team soon after the first mission.

History

The first pair of games in the series, Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, were released on the Game Boy Advance and the Nintendo DS in Japan on November 17, 2005, in North America on September 18, 2006, and elsewhere during the rest of 2006 and 2007. The games feature all 386 Pokémon from Generations I, II, and III. An anime adaptation loosely based on the game, Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!, first aired in Japan on March 23, 2007 and in the United States on September 8, 2006. A manga series based on the games, Pokémon Mystery Dungeon: Ginji's Rescue Team, was also released. In South Korea, only Blue Rescue Team was released, but the free PC demo Pokémon Mystery Dungeon: Gold Rescue Team was also available.

The second pair, Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness, were released on the Nintendo DS in Japan on September 13, 2007, in North America on April 20, 2008, and elsewhere during the rest of 2008. They introduced almost all of the Generation IV Pokémon into the series, excluding Shaymin and Arceus, which were not officially revealed at the time. Another anime adaptation, Pokémon Mystery Dungeon: Explorers of Time & Darkness, first aired in Japan on September 9, 2007. It aired almost a year later in the United States on September 1, 2008. The manga Pokémon Mystery Dungeon: Blazing Exploration Team and Pokémon Mystery Dungeon: Explorers of Time and Darkness were also based on the games.

Their third version, Pokémon Mystery Dungeon: Explorers of Sky, was released in Japan on April 18, 2009, in North America on October 12, 2009, and in Australia and Europe in November 2009. This game has several additions to the storyline of Time and Darkness, including the addition of the Pokémon Shaymin. The most recent anime adaptation, Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness, aired in Japan on April 12, 2009, airing in the US a few months later, on October 9, 2009.

On August 4, 2009, Pokémon Mystery Dungeon: Keep Going! Blazing Adventure Squad!, Pokémon Mystery Dungeon: Let's Go! Stormy Adventure Squad!, and Pokémon Mystery Dungeon: Go For It! Light Adventure Squad! were released for the Wii only in Japan as WiiWare games. Each game is slightly different from each other, with less story and background than other Pokémon Mystery Dungeon games. The three are the only Pokémon Mystery Dungeon games not to be released internationally and to be released exclusively on digital media, and are the first to be released on a home console.

The first solitary title, Pokémon Mystery Dungeon: Gates to Infinity, was released in Japan on November 23, 2012, in North America on March 24, 2013, and in Europe and Australia in May 2013 for the Nintendo 3DS. The game features Generation V Pokémon in addition to Pokémon from previous generations. Two animated shorts based on the games were also produced.

Pokémon Super Mystery Dungeon, the most recent entry in the series, was released for the Nintendo 3DS in Japan on September 17, 2015, in North America on November 20, 2015, and in Europe and Australia in February 2016. Being released during Generation VI, the game features all 720 Pokémon revealed at the time. Unlike previous Pokémon Mystery Dungeon games, the game features cameo appearances by many characters who appeared in earlier entries.

On January 9, 2020, Pokémon Mystery Dungeon: Rescue Team DX, a remake of Red and Blue Rescue Team, was announced. It was released for Nintendo Switch worldwide on March 6, 2020. It is a mostly faithful remake with the addition of gameplay changes and enhancements and cross-generational evolutions.

Megathreads and spaces to hang out:

reminders:

  • 💚 You nerds can join specific comms to see posts about all sorts of topics
  • 💙 Hexbear’s algorithm prioritizes struggle sessions over upbears
  • 💜 Sorting by new you nerd
  • 🌈 If you ever want to make your own megathread, you can go here nerd
  • 🐶 Join the unofficial Hexbear-adjacent Mastodon instance toots.matapacos.dog

Links To Resources (Aid and Theory):

Aid:

Theory:

  • john_browns_beard [he/him, comrade/them]
    ·
    edit-2
    2 years ago

    Blows my mind that people can have a desk job where they are typing all day long for like 25 years and they never actually learned how to type. A couple months of casual-paced, structured typing lessons could easily double most of these folks' speed, although I'm not sure at what point it becomes too difficult to shake old habits. The amount of time wasted pecking away at a keyboard instead of doing literally anything else is unimaginable.