Because it's chefs-kiss

It makes me dare to dream. bloomer

  • kleeon [he/him, he/him]
    ·
    edit-2
    4 months ago

    thirty hour weeks are tough

    god this sucks. Even when we try to imagine a socialist utopia, all we can come up with is a social democracy zizek-ok

  • Cowbee [he/him, they/them]
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    edit-2
    4 months ago

    That tagline has spawned numerous speculative daydreams for me, and inspired me to think about what normal things like Video Games would look like in a future Socialist society where resource efficiency is prized over graphical fidelity. Games like Caves of Qud, Celeste, etc. Would definitely pop off, same with Dwarf Fortress. Emulators would be big, too.

    I wonder what games are commune certified? Could be a recurring review style honestly

    • MolotovHalfEmpty [he/him]
      hexagon
      ·
      4 months ago

      I never put my finger on exactly why, but Duskers always gave me future-70s, Soviet sci-fi vibes. Plus you can also play it on basically anything.

      • Cowbee [he/him, they/them]
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        edit-2
        4 months ago

        New game to check out, thanks!

        Personally, I love games that squeeze the absolute most out of as little storage and resources as possible, like Crosscode and Pseudoregalia. Retro happens to be a fantastic fit for that kind of stuff.

        Animal Well blows my mind, even if it isn't my favorite game overall. Same with Cave Story, using older NES and SNES styles can save tons of space but with modern game design.

        • roux [he/him, they/them]
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          edit-2
          4 months ago

          Duskers is really good but hard. Also you do a lot of Linux terminal style typing. It's not complicated but does add a ton of immersion.

          Another game that is surprisingly small is Factorio. I just reinstalled yesterday and it took like 10 seconds to download lol.

        • MolotovHalfEmpty [he/him]
          hexagon
          ·
          4 months ago

          Yeah, it's really impressive and there's something endlessly neat about that kind of really considered efficiency.

    • Ithorian [comrade/them, null/void]
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      4 months ago

      Idk I really really like my shiny graphics. I think "AAA" games will get made, they'll just take a year or so longer in development as crunch will be a thing if the past.

      • Cowbee [he/him, they/them]
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        4 months ago

        There's a place for it, but currently graphics are improved to sell hardware, not because they improve the experiece much.

    • Moss [they/them]
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      4 months ago

      I'm sure there will still be big-budget, high graphics games, but honestly, does (home console) gaming tech even need to improve much more? It feels like we've almost reached photorealism in the current gen. Like, I thought Red Dead 2 looked amazing, and that was on the PS4 6 years ago. Many game environments can pass for real-life photos. I feel like if character models were made more realistic, then we would hit a ceiling on how much more graphics can improve.

      I don't know shit about game development, I'm sure there's plenty more advancements to be made in stuff like physics engines but graphically it seems like we can't, or at least don't need to, improve. The jump from last gen to this one seems like it has the most diminishing returns of any gaming generation

      • Cowbee [he/him, they/them]
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        4 months ago

        It costs far more power for far fewer gains, now the game should be all about efficiency rather than performance IMO.

      • 4am@lemm.ee
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        4 months ago

        Graphically? No. PS5 tried to make a big push in audio systems, with some crazy high number of audio channels and each with realtime spacial processing. Not sure how mindblowing it ended up being, as I haven’t really seen it mentioned much. The other big feature was streaming textures and other objects directly from storage through to VRAM without going through the CPU, which freed it up for other loading operations. Current-Gen CPUs and GPUs introduced similar features though, and PCs caught up quickly with this (Resizable BAR)

    • roux [he/him, they/them]
      ·
      4 months ago

      Caves of Qud

      Dear god, can we please have more games utilizing a solarized color palette? Thanks.

        • roux [he/him, they/them]
          ·
          4 months ago

          Another RL that looks amazing is Brogue. It's more colorful but the ASCII is top-notch.

            • roux [he/him, they/them]
              ·
              edit-2
              4 months ago

              I got pretty far one time and accidentally attacked an Ooze or whatever and it kept spreading but also made me start tripping so my movement keys got all mixed up and I couldn't get away. :( Haven't played since lol.

  • context [fae/faer, fae/faer]
    ·
    4 months ago

    the oldest version of the comment i can find is 5 months old by @SSJMarx@lemm.ee and that's also when it became a tagline, so i think this is the original:

    https://hexbear.net/comment/4705575

  • infuziSporg [e/em/eir]
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    4 months ago

    We regret to inform the citizens of Hexbearistan about this extremely avoidable crop failure.

  • ZWQbpkzl [none/use name]
    ·
    4 months ago

    Posting on hexbear from a tablet. Is that even a stylus pointer in the top left?

    • MolotovHalfEmpty [he/him]
      hexagon
      ·
      edit-2
      4 months ago

      I do all my Hexbear posting via tablet and stylus, while walking the corridors of my office building, Aaron Sorkin walk-and-talk style in order to add a sense of drama and kinetic energy to my posts.

  • gay_king_prince_charles [she/her, he/him]
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    4 months ago

    Would working hours actually decrease under socialism in the USSA? I would guess they would increase or stay the same as the labor appropriated from Americans by the bourgeoisie is significantly less than the labor appropriated from the global South. With the hickel study, I'd assume that to keep quality of life similar and to keep the nation relatively productive, 48 hour weeks might return.

    • macerated_baby_presidents [he/him]
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      edit-2
      4 months ago

      Hickel touches on this. it really depends how much of the American economy is on bullshit like advertising, cops, and cars

      Net-appropriated labour comprises approximately half of the total labour that provisions goods and services for Northern consumption. [...] To maintain current consumption, Northern populations would need to substantially increase their working hours (while also committing substantially more domestic land, materials and energy to production), which would be socially and politically difficult to achieve. It is plausible that people would prefer instead to forego some kinds of production (for instance, production of goods for elite consumption) or shift to forms of provisioning that require less labour (e.g. public transit instead of private cars).

      IMO it'd be fine, the whole point of a planned economy is you can finally choose efficient modes of production. there's so much stupid shit to cut out (e.g. mass incarceration, private healthcare, most finance) and you don't need a reserve army of labor anymore.

    • Nationalgoatism [any]
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      4 months ago

      On the other hand, large sectors of the US population are engaged in useless labor which could be eliminated free up a lot of labor power (office pmc types, ai, insurance industry etc) and similarly with types of labor which just service the elite (country club employees, many landscapers etc)