Weird thing is, Daikatana some how aged really well. I think there may have been a good game under the surface. But to really play it and enjoy it, you need all the patches and have to turn off the AI side kicks. The first level is really dull, but after you get to the second level set in Greece, that's when the game really opens up and shows there was a level of creativity put into it that Quake 2 absolutely does not have.
If you're into Doom and FPS games, Romero recently did this wad for Doom called Sigil, it's pretty good as long as you aren't playing it on UltraViolence, which has next to impossible difficulty.
Weird thing is, Daikatana some how aged really well. I think there may have been a good game under the surface. But to really play it and enjoy it, you need all the patches and have to turn off the AI side kicks. The first level is really dull, but after you get to the second level set in Greece, that's when the game really opens up and shows there was a level of creativity put into it that Quake 2 absolutely does not have.
If you're into Doom and FPS games, Romero recently did this wad for Doom called Sigil, it's pretty good as long as you aren't playing it on UltraViolence, which has next to impossible difficulty.
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If there's on thing gamers hate more than Anita Sarkeesian it's babysitting AI