Well, okay...I don't stan them.
But I have mixed feelings about them.
As a kid I was really into Star Wars and looked up to the Jedi, so I think it's a hold over from that.
The Jedi are flawed, foolish, short-sighted and kind of cowardly (among other things) and The Republic is a stagnant beasts with an inefficient anachronistic and byzantine system where the worst kind of poverty has existed for millennia.
...But I still kind of like them, despite their tragic faults.
Well...Idk if I like The Republic as depicted in Star Wars, in some ways I hate it.
But the idea of a galactic society where hundreds if not thousands of peoples and cultures are brought together to coexist is one I really like, and I can understand in the early days why the Jedi would of supported the creation of such an organization.
Of course it is just that, an idea , and the lore is filled with the many ways The Republic as a bourgeoise order failed these ideals.
Ultimately I think the Jedi erred in so closely associating themselves with and mooring themselves to a state.
Their understanding of the force and themselves is also incomplete or lacking, I think.
But at the end of the day I still like the little space wizard monks.
I respect their aim in controlling their emotions (even if it often materializes in suppression instead) and in being diplomats and peacekeepers for the galaxy (even if it often materializes in propping up an unjust status quo).
But now I am starting to ramble about children's media, which is an unforgivable crime, so I'll stop.
Later on in KOTOR you get Dark Side points for doing a John Brown to some Wookie slavers, and the narrative ties itself in knots to "both sides" the whole thing. That game is truly one of the greats, but the "good" options always break towards the status quo, it's kind of annoying.
The cool thing about KOTOR II is that Obsidian goes to great lengths to explain why Bioware's method of gamifying morality into "good points" and "evil points" is bad and dumb, but a decade later Bioware would continue to wonder why nobody ever plays the "evil" options in their games.
I'm assuming the only time people picked "evil" options was like blowin up the tank under that krogan that kept on ranting?
And punching the annoying reporter / killing Kaidan (which... why is that an evil option? it's self defense and the "good" option also results in you killing him!)
It took me a second to remember who you were talking about but that was such a badass moment. When you just shatter that blade in half