Me storming parliament with the revolutionary cadres
"Now gentlemen, we're just establishing a socialist government here, no need to bring divisive politics into a situation that's just supposed to be a bit of fun"
What do y'all think about devs denying there's any politics in their video games? I saw an interview with some of the COD developers saying their new war crime simulator wasn't political at all some time ago, I guess they were just preemptively defending themselves against activists criticizing them, but I think I saw something similar with another game that was clearly anti-american, don't remember which. It might be a shallow thing like they know G*mers hate politics in an abstract way so they just say they're not putting any politics in their game, without really having a specific motivation, but here it seems more cynical.
They're just trying to get out in front of it because G*mers think women in video games is "politics". My answer for G*mers looking for something a-political is to play Pac Man.
Yeah that's what I think a lot of them are doing, but surely some of them might be aware that "politics in my vidya" has become a euphemism, which is why I think sometimes it might be more cynical.
Also it's very disappointing that you're denying the dialectical nature of Pac-Man. No, I will not explain.
but surely some of them might be aware that “politics in my vidya” has become a euphemism
They're probably aware. Thing is G*mers have always been hard to please. If they're not upset about women being in the video game, then the gameplay is too easy, or the story sucks, or the graphics suck, honestly there's no winning with them. My advice to studios is just to make the game they would want to play, like how it used to be. That's how we got groundbreaking and experimental AAA titles, an art now that seems to be delegated to indie games who're willing to take risks while the big studios chase trends.
And yeah Mrs. Pac Man is the first political game.
Gamers are also really easy to fool. If you say it's not political, they won't independently notice it's political.
I mean Wolfenstein (one of the newest ones) said it wasn't political. Far Cry 6 (I think 5 did too) said it isn't supposed to be political even though they interviewed anti-batista Guerilla fighters from Cuba, and looks to be set in Cuba
Edit: NVM i was wrong on Wolfenstein "Is political" but not a commentary on modern day
I'm not sure, "All Nazi's should die" seems like a pretty apolitical thesis statement to me /s
And it's even deeper too, like some of my favorite parts are the several bits they do about civility politics
I think Far Cry is the one I was thinking of that had some anti-imperialist themes but the devs denied the game was political. It seems like it's just an empty statement they can make because they know saying otherwise could invite controversy.
Far Cry 5 absolutely nailed it with not being political because the entire story is a hot mess no one could possibly infer any meaning from anyways
they interviewed anti-batista Guerilla fighters from Cuba
Wait, so it's not supposed to be some weird ass anti-Fidel shit? Or is the bad guy just generic_latam_dictator#1917 and the player is meant to project whatever ideology they hate on him
Well they said
Far Cry 6 is about the conditions that lead to the rise of fascism in a nation, the costs of imperialism, forced labor, the need for free-and-fair elections, LGBTQ+ rights, and more within the context of Yara, a fictional island in the Caribbean
the Cuban guerilla fighters the team talked to who fought in revolutions in the 1950s and 1960s, they are "absolutely reflected" in Far Cry 6's story and characters. However, those looking for political commentary focused on Cuba specifically will not find it.
But they mentioned being bringing in humor and seeing how FC5 was I expect a basic fascism bad, but also revolutionarys are bad. But I'd love to be proven wrong.
Far Cry is a brand that in its DNA seeks to have mature, complex themes balanced with levity and humor
Cowards afraid of backlash and/or libs with an overly narrow sense of what constitutes politics and ideology.
Just watched it, solid stuff, good breakdown. I didn't know about this dude, don't really watch much video game analysis so this is welcomed recommend for when I do
His video on Shadow of the Colossus is top 10 of all time yt vid material. Seriously great presentation and research.
Other people are giving recommendations, so I may as well say Life in the Shadow of Midgar, Control, Anatomy, and the Legacy of the Haunted House , and Fear of Depths
EDIT: Oh, also, Why Do Horror Games Sound So Beautiful? The section about A Machine For Pigs is genuinely haunting
The turn radius of the F35 is so big, next gen game maps can finally be big enough to depict them accurately.
over/under on our world being better or worse than in the game by 2042
i think its gonna be worse cause no 128 player deathmatches
yeah but will i get to ride an atv into a helicopter by driving it off a skyscraper
It has AI you can fight on the maps, similar to battlefront 2 (the new one) eventually got, although to what extent is yet to be seen
Lmao, fuck games these days. Godbless IOI for having made another Hitman series that's primarily single player campaign.
Battlefield has been a mp-only game[for its main series] since forever, so its not that new/surprising.
Have you ever played a battlefield campaign? They're useless wastes of time. There's only ever been like 2 good levels in them lol.
I only play single player games and have had no interest in playing a Battlefield game.
They have a Korean map so you can guess who their totally apolitical game is going to paint as the bad guys.
I'm at least hoping they'll want to sell the game in China or something and won't have China as an enemy.
they're going multiplayer only, so hopefully they won't be painting one side (China or Russia) as "the bad guys" like they did in 3 and 4 which had a singleplayer story.
On one hand, the lack of a singleplayer is a pleasant surprise.
On the other, I'm still playing $60+ for a multiplayer game.
There's no way a big game studio is gonna pull a Homefront. Even chuds thought that was silly.
Surely???
They could just make it China vs US with Korea as the battleground. They did it for BF3 with Russia vs US in Iran.
They already did that kinda in BF4 but they just used maps in Russia/China mostly and one map in DPRK in the DLC
Red Faction series are classics of FPS genre, and literally about violent struggle of workers against corp/state forces.
It seemed there was a sequel in the works called RF Evolution in 2019. I guess with all that's happened in the last few years most publishers would not want to touch this IP ... as it's become 'too political'.
Red Faction series are classics of FPS genre, and literally about violent struggle of workers against corp/state forces.
Hey didn't know it, Imma check if I can run it.
Hell ya! I'd recommend Red Faction Guerilla if you have a decent gaming PC. It's a GTA-like in many ways. RF1 should be able to run on most any fairly modern system and introduces the trademark destruction mechanic aka GeoMod tech.
If you run linux, they all run pretty well via proton/wine. https://www.protondb.com/search?q=red%20faction
I should be able to play RFGuerrilla (original one) it costs 2 USdollars and has platinum status in protondb
I vaguely remember the advertising for Evolution making it seem like they dropped the political themes and it just became about fighting aliens in a mine or some shit. But that's an old impression based entirely on a trailer, so I could be wrong
This is the era of de-politicized political games. CoD, Far Cry, Battlefield etc. where politics and war are just an aesthetic and they don't actually mean anything.
Also I'd like to congratulate them for managing to turn the fucking incoming climate apocalypse into a product
I could go for some gameplay reasons over the next 21 year period
Gonna copy and paste the real question and answer here since the title of the article is a bit misleading:
IGN: "[Battlefield 2042] is talking about de-patriated people, we're talking about citizens who've been displaced by climate change and war. Is there any sort of sensitivity towards those issues for you guys? Is there any social commentary anywhere with what you're trying to do? Or is this purely just a multiplayer game?"
Berlin: "It is definitely purely a multiplayer game for us. The reason we decided to go down this route is so we could create a narrative with this world that we could create through the eyes of the No-Pats. [The in-universe term for the refugee warriors.] We wanted to get more spectacle in there, and more massive events happening. The setting fits that perfectly. It fits that scale, and it gives us reasons to go all over the world. [...] It's for gameplay reasons across the board."
It's more that they didn't really choose the setting for the explicit purpose of making a political statement but instead chose it because it is suitable for the game (and like, honestly, if you want a war game set in the near future, what the fuck else is it going to be about?).
Anyone ready for g*mers to explain how women actually didn't exist until 2050?