• Sickos [they/them, it/its]
        ·
        2 years ago

        Sweaty the Soviet union never had any art. They banned it. This is the best possible world for artistic endeavor.

    • Tankiedesantski [he/him]
      ·
      2 years ago

      The Marvel movies are making absolute bank and they were "risky" adaptations of material that had repeatedly failed to be successfully adapted in the past (comics). Games now sit in the same position, so porky is trying to make lightning strike twice.

  • TreadOnMe [none/use name]
    ·
    2 years ago

    I am a huge Fallout fan, and if the storylines from 4 and 76 are anything to go by, this show is going to be terrible.

    • Frank [he/him, he/him]
      ·
      2 years ago

      They're probably not going to hire a bunch of down and out quasi-socialists from the 90s to write a story about how liberal democracy and fascism all have serious built-in flaws that lead to a constant cycle of conflict with no obvious end, set against the ongoing water crisis of the America Southwest.

        • Ho_Chi_Chungus [she/her]
          ·
          edit-2
          2 years ago

          :monke-beepboop: me trying to figure out how tf to play Fallout 1

          seriously i don't get it. I gave up after like 10 minutes after I ran into a trade caravan who said they were on their way to Shady Sands but acted like they never heard of it when I asked them to tell me literally anything about it. Or anything about the world, really

          • WittyProfileName2 [she/her]
            ·
            2 years ago

            You should path directly over shady sands traveling from the starting zone (the cave outside vault 13) to the other vault marked on your map.

          • TreadOnMe [none/use name]
            ·
            2 years ago

            I actually really liked three. It has its problems story wise, but the side quests are great.

  • AsleepInspector
    ·
    2 years ago

    Good thing I just did a Caesar bootlicking route in New Vegas and don't know what a politic is :homelander: :reddit-logo:

  • UlyssesT [he/him]
    ·
    2 years ago

    It will likely be ponderous pretentious "treat the treat's imagery like holy icons with undue weight and gravitas" schlock like the Halo show.

      • UlyssesT [he/him]
        ·
        2 years ago

        Yes.

        I give partial credit that it wasn't Gambo style sexual violence. At least from what I hear.

    • GenXen [any, any]
      ·
      2 years ago

      Master Chief always struck me as Bungie's version of Kirby in that it was a temporary avatar to put in place while they built the game, with the intention fleshing out an actual character later but then just decided 'fuck it' and made the temporary stand in permanent.

      • Frank [he/him, he/him]
        ·
        2 years ago

        Nah, for the time Chief actually had a lot more characterization than a lot of mute FPS protagonists. And, really, Cortana was the main character of HALO: CE. Chief was just her sidekick.

        But the nameless faceless mostly silent FPS protagonist was a trope for years and years before HALO:CE came out.

        • doublepepperoni [none/use name]
          ·
          2 years ago

          Nah, for the time Chief actually had a lot more characterization than a lot of mute FPS protagonists.

          Did he? He was mostly just stoic and badass with the occasional witty moment

          • Frank [he/him, he/him]
            ·
            2 years ago

            Gordon Freeman doesn't have a single line of dialogue in any of the games he appears in.

            The Doomguy never says anything and had no characterization in Doom and Doom II

            I don't believe the Security Guard from Marathon never says anything that I recall. Instead, much like HALO, he's Durandal's sidekick.

            I don't believe the protagonists of Quake, Hexen, Heretic, or Blood have any dialogue though I may be wrong as it has been almost thirty years.

            It's been a very long time since I played the original Unreal, but again, I don't recall much dialogue.

            Dark Forces and Jedi Knight Dark Forces II stand out because Kyle Katarn does get dialogue and characterization, and the story of Dark Forces II is his personal quest to reconnect with his father and learn about the Force.

            HALO: CE came out in 2001. Compared to most of the FPS protagonists of the 1990s Chief practically couldn't shut up.

            Duke Nukem was a notable 90s exception, though the only thing you could tell about him from his dialogue was that he had massive testosterone poisoning and really, really liked 80s action movies.

            • 389aaa [it/its]
              ·
              edit-2
              2 years ago

              Caleb from Blood did have dialogue and some minor characterization - dude liked murder, and was really mad when his girlfriend died. That's about it, but it's still more than most FPS protags from the time. Lo Wang from Shadow Warrior was notably a huge chatterbox, never fuckin' shut up - there wasn't much actual value to his character because it was mostly just comedy of varying degrees of funny filtered through a racist imitation of an 'Asian' accent, but nevertheless it existed.

              The guy in Redneck Rampage talked too, though that again was just jokes filtered through a cartoon redneck accent filter. Still, point being: protagonists that talked were kind of a trademark of Build Engine games, all the notable ones had a vocal protagonist. Your overall point is still correct, though.

            • WittyProfileName2 [she/her]
              ·
              edit-2
              2 years ago

              Minor correction on Marathon, the cyborg/security guard sends himself terminal messages over the course of the series but what they say is both garbled and esoteric so it's hard to tell what his personality is.

      • UlyssesT [he/him]
        ·
        2 years ago

        It really is weird that while time marches on and technology supposedly improves, the actual end products are starting to look consistently cheaper and flimsier.

  • Dirt_Owl [comrade/them, they/them]
    ·
    2 years ago

    Half the reason these adaptations of popular media end up so souless is that capitalism sucks out all the politics that might upset their rich shareholders

    • zifnab25 [he/him, any]
      ·
      2 years ago

      I don't even know if it is that much. These often feel like screenplays written for completely different films/shows that have simply been skinned with the trappings of the video game franchise. Like someone picks up a knock-off of Hacksaw Ridge and says "Ok, this is no longer The Battle of Okanawa, it takes place on Mars. And you're not fighting the Japanese, you're fighting Space Bugs. And we're going to swap out the angry sergeant character for a cyborg girl with an eyepatch that shoots lasers. And we're good to go."

  • UlyssesT [he/him]
    ·
    2 years ago

    Imminent "when the le epic music started and we saw the power armor, I literally cried" :so-true: moment!

    • Frank [he/him, he/him]
      ·
      2 years ago

      If the opening scene isn't a brave american solider in power armor shooting a Canadian POW in the head then laughing about it is it even Fallout?

  • CredibleBattery [he/him, comrade/them]
    ·
    edit-2
    2 years ago

    If the recent lore, and by lore i mean the stupid fucking terminal logs in Fallout76 have any important takeaway, is that it gives us an insight into the way current bethesda treats the Fallout lore. So even if the adaptation is visually faithfull enough to please most fallout nerds i can almost guarantee you they'll find a way to accidentally (?) justify shit like the Enclave by putting le evil chinese spies lurking in the shadows trying take over America or some dumb shit like that

  • Frank [he/him, he/him]
    ·
    2 years ago

    Reminder that the original intro cinematic for Fallout I involves two US soldiers in Power Armor standing over a Canadian POW. One of them shoots the POW in the head, they both laugh, then they notice the camera and wave.

    No politics in my Fallout.

  • FALGSConaut [comrade/them]
    ·
    2 years ago

    Politics? in my Fallout? I don't think so! Now excuse me while I wander around the destroyed remnants of a society so hell bent on consumption they ended life on earth as we know it

  • Frank [he/him, he/him]
    ·
    2 years ago

    Amazon is easily the most cursed option for doing a Fallout story. If Fallout was made in 2022 instead of 1997 it would be critiquing just in time consumption of extremely cheap goods from a single megacorp that is controlling more and more and more of society.

    • zifnab25 [he/him, any]
      ·
      edit-2
      2 years ago

      Amazon hasn't been materially worse than any other streaming service. They scavenged the Expanse without any issue. Rings of Power has been solid. Invincible was good. Wheel of Time was fine. The Boys has been a ton of fun.

      Certainly, they've managed to avoid going the WB/Discovery Channel route of just axing a bunch of good shows being they aren't manly enough. And they seem willing to keep churning out episodes even after the Netflix-dictated drop dead season 3.

      They're certainly no Quibi

  • PZK [he/him]
    ·
    2 years ago

    Imagine having to live as these people who feel under constant threat of being reminded how shitty they are.

    "I don't want any politics in my games, because I see my vile self portrayed in them and I don't like it."