Sonic’s mostly had bad games especially as time goes on
ex-fucking-SCUSE me?
- No bad mouthing sonic games here :no-copyright:
OK, now play Spark:Electric Jester 3, a game made by 1 dude over 1 year and tell me any 3D sonic has been good.
I've played all the Spark games and they're great. I've also played most of the 3D Sonic games and about half of them are good (and like two are great).
Only good sonic game is Sonic Adventure 2: Battle specifically for the dreamcast and I will die on this hill
I played it for a while and found it underwhelming. Also there's too many lolis, especially Klee. There's child-coding characters of unspecified age (like Paimon), there's the whole "4000-year-old dragon in body of 9-year-old"trope, and then there's just putting an actual pre-schooler in your waifu simulator. Fuck that.
Oh interesting. I don't play Genshin anymore but I was pleasantly surprised (:agony:) by the fact that Klee was literally just a child rather than a 4000 year old dragon that looks like a child pedo-bait situation. Come to think of it, the new whitewashed archon is just that huh. :agony: I guess at least they don't sexualize her. :agony:
yeah anyway fuck genshin i hope it loses
Half the reason its so insidious.
You're actually having fun, enjoying the story, not bothered by the daily quest grind, but hey that one thing you want is juuuust out of reach... Maybe its worth $10.
I don't understand people dropping actual money on in-game bullshit :chomsky-yes-honey:
Why would you even hook yourself to the milking machine in the first place
I was using Passive Voice™- my exasperation was not aimed at you. It's just depressing how companies could just cram this shit down everyone's throats and now it's here to stay. I remember being offended down to my very core when Gears of War 3 sold weapon skin packs as DLC back in 2011. I was then flabbergasted when approximately 80 percent of players I saw had paid skins
:so-true: WOW COOL GUN WITH ANIMATED LIGHTNING I'LL PAY REAL MONEY FOR THIS
When you spend hours every day playing a game, you may fixate on cosmetics and perks in the same way some dork who spends hours every day in their cars spend money on decals and fancy truck nuts and shit.
fancy truck nuts
Now I'm thinking of like, custom hand crafted truck nuts made out of titanium or some shit.
lol online polls awards are virtually meaningless, they're always subject to manipulation. everyone knows this. also why is genshin impact even in the poll when it was released years ago?
Actually Genshin is part of Xi's 5 year plan to destroy gaming once and for all
So i know what im supporting
Meh you can criticize the gacha if you want. People should definitely stay away if they can't handle it, it is also not ideal either and obviously the community contains some of the worst examples of western weebs.
But god damn fucking sonic is not much better, literally just a corporate product that only exists to take your money. I don't realy think there is any merit to millennials/genx voting using their nostalgia brains to justify supporting the shitty Japanese megacorp either.
Meanwhile Genshin revolutionized the genre, has delivered 2+ years of steady growth while avoiding powercreep and is completely F2P if you want it to be, worst case scenario your money is going to fund well paying tech jobs in Shanghai instead of some piece of shit Japanese megacorp, some piece of shit CEO/executive and their underpaid and overworked Japanese workers in Tokyo.
Did Genshin revolutionize the genre? I would agree that it's on another level from the Sonic franchise (despite my love of it), but really it was Breath of the Wild that revolutionized the genre and Genshin just bolted gacha mechanics onto it.
Genshin revolutionized the shitty anime game genre by using shaders and proper lighting, having an orchestral soundtrack, and generally spending a AAA budget on it so it has Bethesda-tier world details. It's like how Code Vein revolutionized the shitty anime game genre by having good gameplay despite looking like shit.
Breath of the Wild that revolutionized the genre and Genshin just bolted gacha mechanics onto it.
IMO one of the changes is that it isn't a whale baiting game as much as other gachas, if at all realy. The previous industry king was FGO and it was extremely greedy and dependent on whale baiting. The gacha model thrived on getting whales to massively over spend because of clout chasing or ingame rewards like PvP. FGO accounts resell for the price of house or more.
Genshin otoh doesn't have either of those. No social aspect, no clout chasing, no PvP, essentialy no reason to whale at all.
And that made it incredibly popular with normal people, you can use your waifu/husband and not have to worry about meta or PvP or whatever. It does mean normal people are more likely to spend because the barrier is lower. You could argue it is worse that way.
The second way is that it is focus on polished aesthetics, they spend a lot of money and time on animations and design. GI doesn't have as many characters as other similar games in the same time period e.g Arknights got like 300 over the same period even though it is also not as greedy.
And then there was other important things like massive open world, proper 3d graphics. I think Botw comparisons are mostly by people who don't know much about the game, but it is ok if that is your point of reference. It realy got nothing to do with Botw other than "open world" and "3d" though.
the released Sumeru characters have been underwhelming so far. Release Dehya you cowards!