Every time i play a game for the first time i have to immediately turn the volume down to like 10 percent. Does anyone play games at 100% volume? Are games being made to accommodate people who are hard of hearing? Why does the game need to be so deafeningly loud what the fuck.

  • Liberalism [he/him,they/them]
    ·
    3 years ago

    100% volume should be too loud for basically everyone, that way the optimal level is somewhere 0-100 for basically everyone

  • GenderIsOpSec [she/her]
    ·
    3 years ago

    The first 2 minutes of starting every game is yelling in agony and trying to franticly find the audio sliders. That's just good game design. :meow-bug:

    • sjonkonnerie [any, they/them]
      ·
      3 years ago

      Also, the game is in totally the wrong screen resolution, but you can't change it until after the intro sequence.

      • GenderIsOpSec [she/her]
        ·
        3 years ago

        Oh of course, all unskippable too btw, because you need to get the player right into the action! Only nerds need to fix their graphic options beforehand.

  • account346533 [she/her]
    ·
    3 years ago

    It's really hard to get sound to be the same actual decibel production across every computer.

  • FunkyStuff [he/him]
    ·
    3 years ago

    That's far preferable to having the audio be extremely quiet like on the very legal movie streaming sites I've used. I'm not trying to crank it up to 100 on system and browser volume to hear any dialogue. Even worse when literally none of the subtitles line up with the dialogue because they're for different versions.

    • EmmaGoldman [she/her, comrade/them]
      ·
      3 years ago

      I also have this problem with DVDs and Blu-rays I rip myself. Idk what I'm doing wrong with subtitles but they're almost never right on timing with Plex, and the built in timing adjustment thing seems to do nothing there.

    • Mike_Penis [any]
      hexagon
      ·
      3 years ago

      :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks: :shrug-outta-hecks:

  • cawsby [he/him]
    ·
    3 years ago

    I play most non-FPS games on mute or I play my own music/podcasts anymore.

    I haven't been blown away by a game's sound production besides Disco Elysium in years.

    • Mike_Penis [any]
      hexagon
      ·
      3 years ago

      it's not that the games start at max volume, it's that the max volume is louder than any human being could tolerate.

      • blobjim [he/him]
        ·
        3 years ago

        I think it just follows the general rule that you should turn up application volume and turn down system volume, to get more accurate audio quality. I always have my headphones at about 14/100, although my monitor builtin speakers have to be maxed to hear anything.

        • Mike_Penis [any]
          hexagon
          ·
          3 years ago

          i've been playing games on pc for around 10 years and have never seen that rule. interesting

          • blobjim [he/him]
            ·
            edit-2
            3 years ago

            Could be that I'm just making it up. I've never done audio programming or whatever so I don't know exactly how applicable it is.

            I think it's probably more about turning up software vs hardware but I dunno, here's an explanation: https://superuser.com/questions/492281/from-a-quality-perspective-what-is-better-turning-volume-up-in-the-software-i

            Might also just be more efficient leaving software at 100% because it might not have to do as much processing of the audio data(i.e. multiplying it by a ratio) since audio data is very large but that wouldn't excuse not normalizing the audio to proper levels beforehand.

  • JoesFrackinJack [he/him]
    ·
    3 years ago

    I've had this complaint for over a decade lol. It's true and it's incredibly annoying

  • furryanarchy [comrade/them,they/them]
    ·
    3 years ago

    Decent headphones are usually really quiet compared to cheap ones at the same source level. My akgs had to be near 100 to be at a normal volume. So the max volume has to be loud.

    It used to be most people would be using computer speakers with their own volume control on them, so it made sense to default to max volume to drown out any electronic noise in the signal chain. The practice of defaulting to max stuck around even after this wasn't the case, out of habit.

    Games have recently started to default to reasonable volumes, because everyone directly plugs headphones into their PC now.

    • Mardoniush [she/her]
      ·
      3 years ago

      Which is really annoying when you want to use them in any kind of noisy environment. Luckily the HD280 can handle a bit of volume (one glorious day I'll get a pair of HD600s or 650s.)

  • Catherine_Steward [she/her]
    ·
    3 years ago

    You're kinda expected to have your headphones turned down or the computer volume turned way down in the volume mixer. So if you have headphones that don't have volume controls on them, games will always be too loud.

  • Cascadia_ [they/them]
    ·
    3 years ago

    I was grateful for it when I was using my old halfdead earbuds lol

  • Shrek
    ·
    edit-2
    3 years ago

    deleted by creator